edhseer Commander synergy, explained
Creature — Imp
Mana cost: {2}{B}
Flying
Non-Wall creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate only during an opponent's turn and only before combat.
triggered —
Causes: a creature dies.
Cares about: an end step.
anything leaves the battlefield — 1 card in the game can cause this (Maddening Imp is one).
a creature in a graveyard — 2,769 cards in the game can cause this (Maddening Imp is one).
Maddening Imp puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Maddening Imp is one).
When Maddening Imp dies:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Maddening Imp is one).
451 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Maddening Imp is one).
33 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Maddening Imp is one).
18 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Maddening Imp is one).
441 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Maddening Imp is one).
219 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Maddening Imp is one).
147 other cards care about it too. These are the ones with the most connections.