Mercenary Knight

Creature — Human Mercenary Knight

Produces: a creature being sacrificed, a creature dying, a creature being discarded.

Cares about: nothing.

Partners

59 cards can cause a creature being discarded.

  1. Surly Badgersaur — When Mercenary Knight discards a card, Surly Badgersaur puts counters on a permanent
  2. Evie Frye — When Mercenary Knight discards a card, Evie Frye triggers
  3. Bone Miser — When Mercenary Knight discards a card, Bone Miser makes a token

69 cards can cause an artifact, battle, creature, enchantment, instant, planeswalker or sorcery being discarded.

  1. Oskar, Rubbish Reclaimer — When Mercenary Knight discards a card, Oskar, Rubbish Reclaimer brings a card back
  2. Veronica, Dissident Scribe — When Mercenary Knight discards a card, Veronica, Dissident Scribe makes a token
  3. Glacial Dragonhunt — When Mercenary Knight discards a card, Glacial Dragonhunt deals 3 damage

1,443 cards can cause a nontoken creature being sacrificed.

  1. Fumulus, the Infestation — When Mercenary Knight sacrifices something, Fumulus, the Infestation makes a token

1,459 cards can cause a creature being sacrificed.

  1. Unscrupulous Contractor — When Mercenary Knight sacrifices something, Unscrupulous Contractor makes a player draw 2 cards
  2. Kingpin, Wilson Fisk — When Mercenary Knight sacrifices something, Kingpin, Wilson Fisk makes 2 tokens
  3. Grist, the Hunger Tide — When Mercenary Knight sacrifices something, Grist, the Hunger Tide triggers

1,609 cards can cause anything being discarded.

  1. Toluz, Clever Conductor — When Mercenary Knight discards a card, Toluz, Clever Conductor triggers
  2. Ruthless Sniper — When Mercenary Knight discards a card, Ruthless Sniper puts counters on a permanent
  3. Curator of Mysteries — When Mercenary Knight discards a card, Curator of Mysteries scries

1,856 cards can cause an nontoken artifact or creature being sacrificed.

  1. Bag of Devouring — When Mercenary Knight sacrifices something, Bag of Devouring triggers

1,885 cards can cause an artifact or creature being sacrificed.

  1. Invasion of New Capenna // Holy Frazzle-Cannon — When Mercenary Knight sacrifices something, Invasion of New Capenna // Holy Frazzle-Cannon triggers
  2. Ravenous Squirrel — When Mercenary Knight sacrifices something, Ravenous Squirrel puts a counter on a permanent
  3. Lightless Evangel — When Mercenary Knight sacrifices something, Lightless Evangel puts counters on a permanent

2,056 cards can cause an artifact, battle, creature, enchantment or planeswalker being sacrificed.

  1. Felothar, Dawn of the Abzan — When Mercenary Knight sacrifices something, Felothar, Dawn of the Abzan puts counters on a permanent

2,353 cards can cause a nontoken creature dying.

  1. Remembrance — When Mercenary Knight dies, Remembrance searches a library
  2. Gnawing Crescendo — When Mercenary Knight dies, Gnawing Crescendo makes a token
  3. Ogre Slumlord — When Mercenary Knight dies, Ogre Slumlord makes a token

2,371 cards can cause a creature dying.

  1. South Wind Avatar — When Mercenary Knight dies, South Wind Avatar gains you life
  2. Demonic Vigor — When Mercenary Knight dies, Demonic Vigor brings a card back

2,396 cards can cause a creature or planeswalker dying.

  1. Ajani's Last Stand — When Mercenary Knight dies, Ajani's Last Stand triggers

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →