Mercenary Knight

Mercenary Knight

Creature — Human Mercenary Knight

Mana cost: {2}{B}

How we read this card

When this creature enters, sacrifice it unless you discard a creature card.

triggered —

triggered —

Causes: sacrifice a creature, a creature dies, discard a card.

Cares about: nothing.

Works well with

a Mercenary in a graveyard — 6 cards in the game can cause this (Mercenary Knight is one).

  1. Strongarm Thug — When Mercenary Knight is in the graveyard, Strongarm Thug can bring it back

a Knight creature in a graveyard — 15 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight is in the graveyard:

  1. Knights' Charge — can bring it back
  2. Sidar Jabari of Zhalfir — can bring it back

a nontoken Knight is put into a graveyard from the battlefield — 16 cards in the game can cause this (Mercenary Knight is one).

  1. Locthwain Lancer — When Mercenary Knight is put into a graveyard from the battlefield, Locthwain Lancer makes each opponent lose 1 life

a Knight in a graveyard — 16 cards in the game can cause this (Mercenary Knight is one).

  1. Barrow Witches — When Mercenary Knight is in the graveyard, Barrow Witches can bring it back

a Human creature in a graveyard — 142 cards in the game can cause this (Mercenary Knight is one).

  1. Survivors' Bond — When Mercenary Knight is in the graveyard, Survivors' Bond can bring it back
  2. Bruna, the Fading Light — Mercenary Knight puts cards into the graveyard that Bruna, the Fading Light can bring back
  3. Angel of Glory's Rise — When Mercenary Knight is in the graveyard, Angel of Glory's Rise can bring it back

a Human creature dies — 143 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight is put into a graveyard from the battlefield:

  1. Xathrid Necromancer — makes a token
  2. Village Cannibals — puts a +1/+1 counter on itself

a nontoken Human is put into a graveyard from the battlefield — 150 cards in the game can cause this (Mercenary Knight is one).

  1. Jerren, Corrupted Bishop // Ormendahl, the Corrupter — When Mercenary Knight is put into a graveyard from the battlefield, Jerren, Corrupted Bishop // Ormendahl, the Corrupter makes you lose life

a Human is put into a graveyard from the battlefield — 151 cards in the game can cause this (Mercenary Knight is one).

  1. Laid to Rest — When Mercenary Knight is put into a graveyard from the battlefield, Laid to Rest draws you 1 card

a Knight deals combat damage — 547 cards in the game can cause this (Mercenary Knight is one).

  1. Exsanguinator Cavalry — When Mercenary Knight deals combat damage, Exsanguinator Cavalry puts a counter on a permanent

a Knight enters the battlefield — 592 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight enters:

  1. Brimstone Trebuchet — untaps itself
  2. Zhalfirin Lancer — gets +1/+1

a Knight creature it grants types to — 596 cards in the game can cause this.

  1. Dark Knight's Greatsword — Dark Knight's Greatsword gives Mercenary Knight an extra creature type

595 other cards cause it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Mercenary Knight is one).

When you sacrifice Mercenary Knight:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Mercenary Knight is one).

When you sacrifice Mercenary Knight:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

52 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight is in the graveyard:

  1. Chainer, Dementia Master — can bring it back
  2. Havengul Lich — can bring it back
  3. Liliana the Repentant — can bring it back
  4. Paleoloth — can bring it back
  5. Chainer, Nightmare Adept — can bring it back
  6. Banon, the Returners' Leader — can bring it back
  7. Surgical Suite // Hospital Room — can bring it back
  8. Sword of Light and Shadow — can bring it back
  9. Necromantic Thirst — can bring it back
  10. Krile Baldesion — can bring it back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Mercenary Knight is one).

When Mercenary Knight dies:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back
  4. Yedora, Grave Gardener — brings a card back
  5. Nim Deathmantle — brings a card back
  6. Valkyrie's Call — brings a card back
  7. Decaying Soil — brings a card back
  8. High-Society Hunter — draws you 1 card
  9. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  10. Body Launderer — draws and discards

60 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Mercenary Knight is one).

  1. Shaun, Father of Synths — When Mercenary Knight attacks, Shaun, Father of Synths makes a token

149 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Mercenary Knight is one).

  1. Chorale of the Void — When Mercenary Knight attacks, Chorale of the Void brings a card back

222 other cards care about it too. These are the ones with the most connections.