edhseer Commander synergy, explained
Creature — Merfolk Scout
Mana cost: {2}{U}
Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.
triggered — gives +1/+0
triggered — restricts what can block it
Causes: nothing.
Cares about: a creature explores.
a creature explores — 31 cards in the game can cause this.
27 other cards cause it too. These are the ones with the most connections.
a Scout deals combat damage — 353 cards in the game can cause this (Merfolk Cave-Diver is one).
a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Cave-Diver is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver enters:
anything attacks — 17,934 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver enters:
31 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Merfolk Cave-Diver is one).
When Merfolk Cave-Diver enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Merfolk Cave-Diver is one).
39 other cards care about it too. These are the ones with the most connections.