Night // Day

Night // Day

Instant // Instant

Mana cost: {B} // {2}{W}

How we read this card

Target creature gets -1/-1 until end of turn.

on-cast — shrinks a creature by -1/-1

Creatures target player controls get +1/+1 until end of turn.

on-cast — gives +1/+1

Causes: nothing.

Cares about: nothing.

Works well with

an instant is cast — 3,931 cards in the game can cause this (Night is one).

When Night // Day is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Gale, Waterdeep Prodigy — brings a card back
  7. Harness the Storm — brings a card back
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Night is one).

When Night // Day is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.