Pick-a-Beeble

Artifact — Attraction

Produces: a die being rolled, anything getting a counter, a Treasure artifact token being created, a Treasure artifact token entering the battlefield, anything being sacrificed, anything dying.

Cares about: nothing.

Partners

90 cards can cause a die being rolled.

  1. Complaints Clerk — When Pick-a-Beeble rolls a die, Complaints Clerk makes a token
  2. Atomwheel Acrobats — When Pick-a-Beeble rolls a die, Atomwheel Acrobats puts that many counters on a permanent
  3. Vrondiss, Rage of Ancients — When Pick-a-Beeble rolls a die, Vrondiss, Rage of Ancients deals 1 damage

340 cards can cause a Treasure token being created.

  1. Xorn — When Pick-a-Beeble makes a Treasure token, Xorn doubles the tokens
  2. Jolene, the Plunder Queen — When Pick-a-Beeble makes a Treasure token, Jolene, the Plunder Queen doubles the tokens

933 cards can cause an artifact token being created.

  1. Worldwalker Helm — When Pick-a-Beeble makes a Treasure token, Worldwalker Helm doubles the tokens

1,089 cards can cause an artifact entering the battlefield.

  1. Battered Golem — When a Treasure enters thanks to Pick-a-Beeble, Battered Golem untaps itself
  2. Tezzeret, Cruel Captain — When a Treasure enters thanks to Pick-a-Beeble, Tezzeret, Cruel Captain puts a counter on a permanent
  3. Grinding Station — When a Treasure enters thanks to Pick-a-Beeble, Grinding Station untaps itself

1,201 cards can cause an artifact, battle, enchantment or planeswalker entering the battlefield.

  1. Builder's Talent — When a Treasure enters thanks to Pick-a-Beeble, Builder's Talent puts counters on a permanent

2,996 cards can cause anything being sacrificed.

  1. Gorbag of Minas Morgul — When Pick-a-Beeble sacrifices something, Gorbag of Minas Morgul triggers

3,520 cards can cause a token entering the battlefield.

  1. Leonardo, the Balance — When a Treasure enters thanks to Pick-a-Beeble, Leonardo, the Balance puts +1/+1 counters on a creature
  2. Cloakwood Swarmkeeper — When a Treasure enters thanks to Pick-a-Beeble, Cloakwood Swarmkeeper puts counters on a permanent
  3. Woodland Champion — When a Treasure enters thanks to Pick-a-Beeble, Woodland Champion puts that many counters on a permanent

3,521 cards can cause a token being created.

  1. Mirkwood Bats — When Pick-a-Beeble makes a Treasure token, Mirkwood Bats costs each opponent 1 life
  2. Lucy MacLean, Positively Armed — When Pick-a-Beeble makes a Treasure token, Lucy MacLean, Positively Armed makes a token
  3. Rosie Cotton of South Lane — When Pick-a-Beeble makes a Treasure token, Rosie Cotton of South Lane puts a counter on a permanent

3,755 cards can cause anything getting a counter.

  1. Territorial Gorger — When Pick-a-Beeble gets a counter, Territorial Gorger gives +2/+2

4,081 cards can cause an artifact or creature entering the battlefield.

  1. Weftstalker Ardent — When a Treasure enters thanks to Pick-a-Beeble, Weftstalker Ardent deals 1 damage
  2. Haliya, Guided by Light — When a Treasure enters thanks to Pick-a-Beeble, Haliya, Guided by Light gains you 1 life

4,138 cards can cause an artifact, creature or enchantment entering the battlefield.

  1. Confusion in the Ranks — When a Treasure enters thanks to Pick-a-Beeble, Confusion in the Ranks triggers

4,146 cards can cause an artifact, battle, creature, enchantment or planeswalker entering the battlefield.

  1. Brainstealer Dragon — When a Treasure enters thanks to Pick-a-Beeble, Brainstealer Dragon costs each opponent life

4,505 cards can cause anything dying.

  1. Creature Bond — When Pick-a-Beeble dies, Creature Bond deals that creature's toughness damage
  2. Garland, Knight of Cornelia // Chaos, the Endless — When Pick-a-Beeble dies, Garland, Knight of Cornelia // Chaos, the Endless brings a card back

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →