Power of Persuasion

Power of Persuasion

Sorcery

Mana cost: {2}{U}

How we read this card

Choose target creature an opponent controls, then roll a d20.
1—9 | Return it to its owner's hand.

on-cast — bounce

10—19 | Its owner puts it on their choice of the top or bottom of their library.

on-cast —

20 | Gain control of it until the end of your next turn.

on-cast —

Causes: anything leaves the battlefield, take control of anything.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Power of Persuasion is one).

  1. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Power of Persuasion, it triggers

a sorcery is cast — 3,720 cards in the game can cause this (Power of Persuasion is one).

When Power of Persuasion is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Power of Persuasion is one).

When Power of Persuasion is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.