Ready to Rumble

Ready to Rumble

Sorcery

Mana cost: {4}{R}

How we read this card

Ready to Rumble deals 5 damage to target creature or planeswalker.

on-cast — deals 5 damage

Destroy target artifact.

on-cast —

Causes: you face a dilemma, a creature deals noncombat damage, a planeswalker deals noncombat damage, an artifact is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

a planeswalker deals noncombat damage — 357 cards in the game can cause this (Ready to Rumble is one).

  1. Tamanoa — When Ready to Rumble deals noncombat damage, Tamanoa gains you that much life

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Ready to Rumble is one).

When Ready to Rumble poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an artifact in a graveyard — 1,226 cards in the game can cause this (Ready to Rumble is one).

Ready to Rumble puts cards into the graveyard that:

  1. Bilbo, Unexpected Adventurer — can bring back
  2. Narset, Enlightened Exile — can bring back
  3. Fallaji Archaeologist — can bring back
  4. T'Chaka, Venerable King — can bring back
  5. Goblin Welder — can bring back
  6. Saprazzan Bailiff — can bring back
  7. Tomakul Scrapsmith — can bring back
  8. Anrakyr the Traveller — can bring back
  9. Chandra, Chill of Compliance — can bring back
  10. Open the Vaults — can bring back

179 other cards care about it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Ready to Rumble is one).

When an artifact is put into a graveyard from the battlefield thanks to Ready to Rumble:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Ready to Rumble is one).

When Ready to Rumble deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Dragonborn Champion — draws you 1 card
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Ready to Rumble is one).

When Ready to Rumble is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  3. Tomik, Izzet Sparkmage — gets +1/+1
  4. Spellweaver Volute — copies a spell
  5. Lilah, Undefeated Slickshot — gets +1/+1
  6. Niblis of Frost — gets +1/+1
  7. Artist's Talent — draws and discards

427 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Ready to Rumble is one).

  1. Soul Link — When a creature is dealt damage thanks to Ready to Rumble, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.