edhseer Commander synergy, explained
Creature — Human Scout
Mana cost: {1}{U}
When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature.
triggered — mills a card
triggered — brings a card back
triggered — puts a counter on it
Causes: mill a card, an artifact leaves a graveyard, a battle leaves a graveyard, an enchantment leaves a graveyard, an instant leaves a graveyard, a planeswalker leaves a graveyard, a sorcery leaves a graveyard, put a counter on anything.
Cares about: an artifact in a graveyard, a battle in a graveyard, an enchantment in a graveyard, an instant in a graveyard, a planeswalker in a graveyard, a sorcery in a graveyard.
put a battle into a graveyard — 129 cards in the game can cause this.
119 other cards cause it too. These are the ones with the most connections.
an instant leaves a graveyard — 202 cards in the game can cause this (Fallaji Archaeologist is one).
put a planeswalker into a graveyard — 232 cards in the game can cause this.
231 other cards cause it too. These are the ones with the most connections.
an artifact leaves a graveyard — 233 cards in the game can cause this (Fallaji Archaeologist is one).
1 other card cares about it too. These are the ones with the most connections.
a Human gets a counter — 326 cards in the game can cause this (Fallaji Archaeologist is one).
a Scout deals combat damage — 353 cards in the game can cause this (Fallaji Archaeologist is one).
put an enchantment into a graveyard — 983 cards in the game can cause this.
973 other cards cause it too. These are the ones with the most connections.
put an artifact into a graveyard — 1,226 cards in the game can cause this.
1,216 other cards cause it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Fallaji Archaeologist is one).
When an artifact, enchantment, instant, sorcery, planeswalker or battle leaves a graveyard thanks to Fallaji Archaeologist:
13 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Fallaji Archaeologist is one).
When Fallaji Archaeologist gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Fallaji Archaeologist is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Fallaji Archaeologist is one).
When Fallaji Archaeologist enters:
2 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Fallaji Archaeologist is one).
Fallaji Archaeologist:
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Fallaji Archaeologist is one).
When a card hits the graveyard thanks to Fallaji Archaeologist:
7 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Fallaji Archaeologist is one).
When Fallaji Archaeologist attacks:
124 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Fallaji Archaeologist is one).
198 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Fallaji Archaeologist is one).
When Fallaji Archaeologist enters:
351 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Fallaji Archaeologist is one).
59 other cards care about it too. These are the ones with the most connections.