Fallaji Archaeologist

Fallaji Archaeologist

Creature — Human Scout

Mana cost: {1}{U}

How we read this card

When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature.

triggered — mills a card

triggered — brings a card back

triggered — puts a counter on it

Causes: mill a card, an artifact leaves a graveyard, a battle leaves a graveyard, an enchantment leaves a graveyard, an instant leaves a graveyard, a planeswalker leaves a graveyard, a sorcery leaves a graveyard, put a counter on anything.

Cares about: an artifact in a graveyard, a battle in a graveyard, an enchantment in a graveyard, an instant in a graveyard, a planeswalker in a graveyard, a sorcery in a graveyard.

Works well with

put a battle into a graveyard — 129 cards in the game can cause this.

  1. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard that Fallaji Archaeologist can bring back
  2. Argentum Masticore — Argentum Masticore puts cards into the graveyard that Fallaji Archaeologist can bring back
  3. Cityscape Leveler — Cityscape Leveler puts cards into the graveyard that Fallaji Archaeologist can bring back
  4. Meteor Golem — Meteor Golem puts cards into the graveyard that Fallaji Archaeologist can bring back
  5. Bladegriff Prototype — Bladegriff Prototype puts cards into the graveyard that Fallaji Archaeologist can bring back
  6. Summon: Bahamut — Summon: Bahamut puts cards into the graveyard that Fallaji Archaeologist can bring back
  7. The Filigree Sylex — When The Filigree Sylex is in the graveyard, Fallaji Archaeologist can bring it back
  8. Bumbleflower's Sharepot — When Bumbleflower's Sharepot is in the graveyard, Fallaji Archaeologist can bring it back
  9. Coercive Portal — When Coercive Portal is in the graveyard, Fallaji Archaeologist can bring it back
  10. Oblivion Stone — When Oblivion Stone is in the graveyard, Fallaji Archaeologist can bring it back

119 other cards cause it too. These are the ones with the most connections.

an instant leaves a graveyard — 202 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Murktide Regent — When an instant leaves a graveyard thanks to Fallaji Archaeologist, Murktide Regent puts a +1/+1 counter on itself

put a planeswalker into a graveyard — 232 cards in the game can cause this.

  1. Sword of Sinew and Steel — Sword of Sinew and Steel puts cards into the graveyard that Fallaji Archaeologist can bring back

231 other cards cause it too. These are the ones with the most connections.

an artifact leaves a graveyard — 233 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Imotekh the Stormlord — When an artifact leaves a graveyard thanks to Fallaji Archaeologist, Imotekh the Stormlord makes 2 tokens

1 other card cares about it too. These are the ones with the most connections.

a Human gets a counter — 326 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Cloaked Cadet — When Fallaji Archaeologist gets a counter, Cloaked Cadet draws you 1 card

a Scout deals combat damage — 353 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Vaan, Street Thief — When Fallaji Archaeologist deals combat damage, Vaan, Street Thief exiles a card from a library

put an enchantment into a graveyard — 983 cards in the game can cause this.

  1. Era of Innovation — When Era of Innovation is in the graveyard, Fallaji Archaeologist can bring it back
  2. Sleep Magic — When Sleep Magic is in the graveyard, Fallaji Archaeologist can bring it back
  3. The Clone Saga — When The Clone Saga is in the graveyard, Fallaji Archaeologist can bring it back
  4. Ordeal of Thassa — When Ordeal of Thassa is in the graveyard, Fallaji Archaeologist can bring it back
  5. Cunning — When Cunning is in the graveyard, Fallaji Archaeologist can bring it back
  6. Mystic Remora — When Mystic Remora is in the graveyard, Fallaji Archaeologist can bring it back
  7. Ballad of the Black Flag — When Ballad of the Black Flag is in the graveyard, Fallaji Archaeologist can bring it back
  8. Nightmares and Daydreams — When Nightmares and Daydreams is in the graveyard, Fallaji Archaeologist can bring it back
  9. Gadwick's First Duel — When Gadwick's First Duel is in the graveyard, Fallaji Archaeologist can bring it back
  10. The Phasing of Zhalfir — When The Phasing of Zhalfir is in the graveyard, Fallaji Archaeologist can bring it back

973 other cards cause it too. These are the ones with the most connections.

put an artifact into a graveyard — 1,226 cards in the game can cause this.

  1. Monkey Cage — When Monkey Cage is in the graveyard, Fallaji Archaeologist can bring it back
  2. Throwing Knife — When Throwing Knife is in the graveyard, Fallaji Archaeologist can bring it back
  3. Mystery Key — When Mystery Key is in the graveyard, Fallaji Archaeologist can bring it back
  4. The Fantasticar — When The Fantasticar is in the graveyard, Fallaji Archaeologist can bring it back
  5. Trading Post — Trading Post puts cards into the graveyard that Fallaji Archaeologist can bring back
  6. Dawn-Blessed Pennant — When Dawn-Blessed Pennant is in the graveyard, Fallaji Archaeologist can bring it back
  7. Rod of Absorption — When Rod of Absorption is in the graveyard, Fallaji Archaeologist can bring it back
  8. Conjurer's Bauble — When Conjurer's Bauble is in the graveyard, Fallaji Archaeologist can bring it back
  9. Codex Shredder — When Codex Shredder is in the graveyard, Fallaji Archaeologist can bring it back
  10. Extruder — Extruder puts cards into the graveyard that Fallaji Archaeologist can bring back

1,216 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Fallaji Archaeologist is one).

When an artifact, enchantment, instant, sorcery, planeswalker or battle leaves a graveyard thanks to Fallaji Archaeologist:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Fallaji Archaeologist is one).

When Fallaji Archaeologist gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Fallaji Archaeologist is one).

  1. All Will Be One — When Fallaji Archaeologist gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Fallaji Archaeologist is one).

When Fallaji Archaeologist enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Fallaji Archaeologist is one).

Fallaji Archaeologist:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Fallaji Archaeologist is one).

When a card hits the graveyard thanks to Fallaji Archaeologist:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Fallaji Archaeologist is one).

When Fallaji Archaeologist attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers

124 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Adaptive Omnitool — When Fallaji Archaeologist attacks, Adaptive Omnitool searches a library

198 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Fallaji Archaeologist is one).

When Fallaji Archaeologist enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage

351 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Fallaji Archaeologist is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Fallaji Archaeologist enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.