edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{W}
Flash
Enchant creature you control
When this Aura enters, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead.
triggered —
triggered —
Enchanted creature gets +0/+3.
static — gives +0/+3
Causes: prevented permanent , a creature deals noncombat damage.
Cares about: nothing.
damage is prevented — 568 cards in the game can cause this (Saving Grace is one).
When Saving Grace has damage prevented:
an Aura enters the battlefield — 1,257 cards in the game can cause this (Saving Grace is one).
When Saving Grace enters:
5 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Saving Grace is one).
When Saving Grace deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Saving Grace is one).
When Saving Grace is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Saving Grace is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Saving Grace is one).
When Saving Grace enters:
59 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Saving Grace is one).
When a creature is dealt damage thanks to Saving Grace:
17 other cards care about it too. These are the ones with the most connections.