Siege-Gang Commander

Siege-Gang Commander

Creature — Goblin

Mana cost: {3}{R}{R}

How we read this card

When this creature enters, create three 1/1 red Goblin creature tokens.

triggered — makes 3 tokens

This creature deals 2 damage to any target.

activated {1}{R}, Sacrifice a Goblin —

activated {1}{R}, Sacrifice a Goblin — deals 2 damage

Causes: create a Goblin creature token, put a Goblin creature token onto the battlefield, sacrifice a Goblin, a Goblin is put into a graveyard from the battlefield, anything deals noncombat damage.

Cares about: a Goblin to sacrifice.

Works well with

a Goblin in a graveyard — 69 cards in the game can cause this (Siege-Gang Commander is one).

Siege-Gang Commander puts cards into the graveyard that:

  1. Grub's Command — can bring back
  2. Grub, Storied Matriarch // Grub, Notorious Auntie — can bring back
  3. Wort, Boggart Auntie — can bring back
  4. Boggart Birth Rite — can bring back

a Goblin is put into a graveyard from the battlefield — 69 cards in the game can cause this (Siege-Gang Commander is one).

When you sacrifice a Goblin to Siege-Gang Commander:

  1. Pashalik Mons — deals 1 damage
  2. Boggart Cursecrafter — deals 1 damage
  3. Knucklebone Witch — puts a +1/+1 counter on itself
  4. Boggart Shenanigans — deals 1 damage
  5. Skirk Drill Sergeant — puts a Goblin onto the battlefield
  6. Rundvelt Hordemaster — exiles a card from your library
  7. The Great Goblin — exiles a card from your library

a Goblin attacks — 567 cards in the game can cause this (Siege-Gang Commander is one).

When Siege-Gang Commander attacks:

  1. General Kreat, the Boltbringer — makes a token
  2. Mordor Trebuchet — makes a token

a Goblin deals combat damage — 567 cards in the game can cause this (Siege-Gang Commander is one).

When Siege-Gang Commander deals combat damage:

  1. Boggart Mob — makes a token
  2. Auntie's Snitch — returns itself from the graveyard
  3. Cabal Slaver — triggers
  4. Gorbag of Minas Morgul — sacrifices it
  5. Moria Marauder — exiles a card from your library

a Goblin enters the battlefield — 622 cards in the game can cause this (Siege-Gang Commander is one).

When a Goblin enters thanks to Siege-Gang Commander:

  1. Quest for the Goblin Lord — puts a quest counter on itself
  2. Goblin Assassin — makes a player sacrifice a creature

a Goblin creature it boosts — 622 cards in the game can cause this.

  1. Goblin Shrine — Goblin Shrine gives Siege-Gang Commander bigger stats
  2. Goblin Caves — Goblin Caves gives Siege-Gang Commander bigger stats

620 other cards cause it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Industrial Advancement — Siege-Gang Commander makes fodder for Industrial Advancement
  2. Divergent Transformations — Siege-Gang Commander makes fodder for Divergent Transformations
  3. Transmogrify — Siege-Gang Commander makes fodder for Transmogrify

2,717 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Siege-Gang Commander is one).

When a Goblin enters thanks to Siege-Gang Commander:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Siege-Gang Commander is one).

  1. Staff of the Storyteller — When Siege-Gang Commander makes a Goblin token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Siege-Gang Commander is one).

When Siege-Gang Commander deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Siege-Gang Commander is one).

When Siege-Gang Commander makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Siege-Gang Commander is one).

When a Goblin enters thanks to Siege-Gang Commander:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Siege-Gang Commander is one).

When Siege-Gang Commander makes a Goblin token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Siege-Gang Commander is one).

  1. Shaun, Father of Synths — When Siege-Gang Commander attacks, Shaun, Father of Synths makes a token

138 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Siege-Gang Commander is one).

  1. Anthem of Rakdos — When Siege-Gang Commander attacks, Anthem of Rakdos gives +2/+0

211 other cards care about it too. These are the ones with the most connections.