Knucklebone Witch

Knucklebone Witch

Creature — Goblin Shaman

Mana cost: {B}

How we read this card

Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.

triggered — puts a counter on it

Causes: put a counter on anything.

Cares about: a Goblin is put into a graveyard from the battlefield.

Works well with

a Goblin gets a counter — 49 cards in the game can cause this (Knucklebone Witch is one).

  1. The Great Goblin — When Knucklebone Witch gets a counter, The Great Goblin deals 2 damage

1 other card cares about it too. These are the ones with the most connections.

a Goblin is put into a graveyard from the battlefield — 69 cards in the game can cause this.

  1. Sling-Gang Lieutenant — When you sacrifice a Goblin to Sling-Gang Lieutenant, Knucklebone Witch puts a +1/+1 counter on itself
  2. Stalactite Stalker — When Stalactite Stalker is put into a graveyard from the battlefield, Knucklebone Witch puts a +1/+1 counter on itself
  3. Boggart Loggers — When Boggart Loggers is put into a graveyard from the battlefield, Knucklebone Witch puts a +1/+1 counter on itself
  4. Marsh Flitter — When you sacrifice a Goblin to Marsh Flitter, Knucklebone Witch puts a +1/+1 counter on itself
  5. Weirding Shaman — When you sacrifice a Goblin to Weirding Shaman, Knucklebone Witch puts a +1/+1 counter on itself
  6. Earthblighter — When you sacrifice a Goblin to Earthblighter, Knucklebone Witch puts a +1/+1 counter on itself
  7. Facevaulter — When you sacrifice a Goblin to Facevaulter, Knucklebone Witch puts a +1/+1 counter on itself
  8. Goblin Turncoat — When you sacrifice a Goblin to Goblin Turncoat, Knucklebone Witch puts a +1/+1 counter on itself
  9. Fodder Launch — When Fodder Launch is put into a graveyard from the battlefield, Knucklebone Witch puts a +1/+1 counter on itself

60 other cards cause it too. These are the ones with the most connections.

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Knucklebone Witch is one).

  1. Thornbite Staff — When Knucklebone Witch enters, Thornbite Staff triggers

a Goblin attacks — 567 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch attacks:

  1. General Kreat, the Boltbringer — makes a token
  2. Mordor Trebuchet — makes a token

a Goblin deals combat damage — 567 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch deals combat damage:

  1. Boggart Mob — makes a token
  2. Auntie's Snitch — returns itself from the graveyard
  3. Cabal Slaver — triggers
  4. Gorbag of Minas Morgul — sacrifices it
  5. Moria Marauder — exiles a card from your library

a Goblin enters the battlefield — 622 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch enters:

  1. Quest for the Goblin Lord — puts a quest counter on itself
  2. Goblin Assassin — makes a player sacrifice a creature

a creature gets a counter — 2,691 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Knucklebone Witch is one).

  1. All Will Be One — When Knucklebone Witch gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Tide of War — sacrifices a creature
  5. Dead-Iron Sledge — kills a creature
  6. Dwindle — kills a creature
  7. Shield of the Righteous — triggers

21 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Knucklebone Witch is one).

When Knucklebone Witch enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

306 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Knucklebone Witch is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Knucklebone Witch enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.