edhseer Commander synergy, explained
Creature — Nightmare Merfolk
Mana cost: {2}{U}
This creature gets +3/+0 as long as there are ten or more cards in a single graveyard.
static — gives +3/+0
This creature can't be blocked as long as you control an Ashiok planeswalker.
static — restricts what can block it
Causes: nothing.
Cares about: a card in a graveyard.
a Nightmare enters the battlefield — 151 cards in the game can cause this (Swimmer in Nightmares is one).
a Merfolk deals combat damage — 386 cards in the game can cause this (Swimmer in Nightmares is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares enters:
anything attacks — 17,934 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares enters:
31 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Swimmer in Nightmares is one).
When Swimmer in Nightmares enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Swimmer in Nightmares is one).
39 other cards care about it too. These are the ones with the most connections.