Systems Override

Systems Override

Sorcery

Mana cost: {2}{R}

How we read this card

Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.

on-cast —

on-cast — untaps a permanent

on-cast — grants haste

on-cast — puts 10 counters on it

on-cast —

Causes: take control of an artifact, take control of a creature, untap a permanent, put a counter on anything, remove a counter from anything.

Cares about: nothing.

Works well with

a permanent untaps — 66 cards in the game can cause this (Systems Override is one).

When a permanent untaps thanks to Systems Override:

  1. Mesmeric Orb — mills a card
  2. Wake Thrasher — gets +1/+1

a sorcery is cast — 3,720 cards in the game can cause this (Systems Override is one).

When Systems Override is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Systems Override is one).

  1. All Will Be One — When a permanent gets a counter thanks to Systems Override, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Systems Override is one).

When Systems Override is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.