Temper

Temper

Instant

Mana cost: {X}{1}{W}

How we read this card

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

on-cast —

on-cast — puts a counter on it

Causes: prevented creature , put a counter on a creature.

Cares about: nothing.

Works well with

damage is prevented — 568 cards in the game can cause this (Temper is one).

When a creature has damage prevented thanks to Temper:

  1. Phyrexian Vindicator — deals that much damage
  2. Selfless Squire — puts that many +1/+1 counters on itself
  3. New Way Forward — deals that much damage
  4. Samite Ministration — gains you that much life
  5. Judgment of Alexander — deals its power damage

a creature gets a counter — 2,691 cards in the game can cause this (Temper is one).

When a creature gets a counter thanks to Temper:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

31 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Temper is one).

  1. Lunar Mystic — When Temper is cast, Lunar Mystic draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — When Temper is cast, Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time grants rebound
  3. Repeated Reverberation — When Temper is cast, Repeated Reverberation copies an ability
  4. Riku of Two Reflections — When Temper is cast, Riku of Two Reflections copies a spell
  5. Sword of Wealth and Power — When Temper is cast, Sword of Wealth and Power copies a spell
  6. Lilah, Undefeated Slickshot — When Temper is cast, Lilah, Undefeated Slickshot gets +1/+1
  7. Gale, Waterdeep Prodigy — When Temper is cast, Gale, Waterdeep Prodigy brings a card back
  8. Harness the Storm — When Temper is cast, Harness the Storm brings a card back
  9. In the Eye of Chaos — When Temper is cast, In the Eye of Chaos counters a spell
  10. Niblis of Frost — When Temper is cast, Niblis of Frost taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Temper is one).

  1. All Will Be One — When a creature gets a counter thanks to Temper, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Temper is one).

  1. Windrider Wizard — When Temper is cast, Windrider Wizard draws you 1 card
  2. Relic Amulet — When Temper is cast, Relic Amulet puts a charge counter on itself
  3. Rockslide Sorcerer — When Temper is cast, Rockslide Sorcerer deals 1 damage
  4. Umara Wizard // Umara Skyfalls — When Temper is cast, Umara Wizard // Umara Skyfalls grants flying
  5. Alania, Divergent Storm — When Temper is cast, Alania, Divergent Storm makes an opponent draw 1 card
  6. Umara Mystic — When Temper is cast, Umara Mystic gets +2/+0
  7. Master of Winds — When Temper is cast, Master of Winds triggers

5 other cards care about it too. These are the ones with the most connections.