edhseer Commander synergy, explained
Legendary Artifact Creature — God
Mana cost: {3}
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
Target player adds one mana of any color.
activated {T}, Mill a card — mills a card
activated {T}, Mill a card — adds 1 mana
What a deck led by this card wants
Causes: mill a card.
Cares about: nothing.
an artifact is cast — 3,683 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad enters:
56 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (The Warring Triad is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (The Warring Triad is one).
When a card hits the graveyard thanks to The Warring Triad:
7 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad is cast:
81 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad enters:
54 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (The Warring Triad is one).
When The Warring Triad is cast:
9 other cards care about it too. These are the ones with the most connections.