Vampire Socialite

Vampire Socialite

Creature — Vampire Noble

Mana cost: {B}{R}

How we read this card

Menace
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

triggered — puts a counter on it

As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

static — arrives with counters

Causes: put a counter on a Vampire.

Cares about: a Vampire it applies enters with counters to.

Works well with

a Vampire attacks — 484 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (Vampire Socialite is one).

  1. Mavren Fein, Dusk Apostle — When Vampire Socialite attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (Vampire Socialite is one).

  1. Bloodlord of Vaasgoth — When Vampire Socialite is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire it applies enters with counters to — 495 cards in the game can cause this (Vampire Socialite is one).

Vampire Socialite gives:

  1. Bloodline Pretender — counters as it enters
  2. Olivia, Mobilized for War — counters as it enters
  3. Gladewalker Ritualist — counters as it enters
  4. Wispdrinker Vampire — counters as it enters
  5. Welcoming Vampire — counters as it enters
  6. Blood Seeker — counters as it enters
  7. Shadow Alley Denizen — counters as it enters
  8. Ivora, Insatiable Heir — counters as it enters

488 other cards care about it too. These are the ones with the most connections.

a Vampire enters the battlefield — 500 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

anything gets a counter — 4,415 cards in the game can cause this (Vampire Socialite is one).

  1. All Will Be One — When a Vampire gets a counter thanks to Vampire Socialite, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

123 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

197 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

19 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature enters the battlefield — 19,800 cards in the game can cause this (Vampire Socialite is one).

When Vampire Socialite enters:

  1. Lonis, Genetics Expert — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

374 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Vampire Socialite is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Vampire Socialite enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

48 other cards care about it too. These are the ones with the most connections.