edhseer Commander synergy, explained
Sorcery
Mana cost: {5}{R}{R}{R}
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
on-cast —
on-cast —
on-cast —
on-cast — mills a card
Causes: shuffle permanent , put an artifact onto the battlefield, put a creature onto the battlefield, put a land onto the battlefield, put an enchantment onto the battlefield, mill a card.
Cares about: nothing.
a card is milled — 772 cards in the game can cause this (Warp World is one).
a library is shuffled — 1,189 cards in the game can cause this (Warp World is one).
When a permanent shuffles a library thanks to Warp World:
a land enters the battlefield — 1,560 cards in the game can cause this (Warp World is one).
When a land enters thanks to Warp World:
199 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Warp World is one).
a sorcery is cast — 3,720 cards in the game can cause this (Warp World is one).
When Warp World is cast:
431 other cards care about it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Warp World is one).
78 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Warp World is one).
Warp World puts cards into the graveyard that:
442 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Warp World is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Warp World is one).
369 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Warp World is one).
46 other cards care about it too. These are the ones with the most connections.