edhseer Commander synergy, explained
Legendary Creature — Human Soldier
Mana cost: {3}{W}
At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
triggered — puts a counter on it
triggered —
What a deck led by this card wants
Causes: put a counter on anything, put an artifact onto the battlefield, put a battle onto the battlefield, put a creature onto the battlefield, put an enchantment onto the battlefield, put a planeswalker onto the battlefield.
Cares about: an upkeep.
a battle enters the battlefield — 81 cards in the game can cause this (Wilfred Mott is one).
a planeswalker enters the battlefield — 366 cards in the game can cause this (Wilfred Mott is one).
When a creature enters thanks to Wilfred Mott, Liliana the:
3 other cards care about it too. These are the ones with the most connections.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Wilfred Mott is one).
a creature gets a counter — 2,691 cards in the game can cause this (Wilfred Mott is one).
When Wilfred Mott gets a counter:
36 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Wilfred Mott is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Wilfred Mott is one).
68 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Wilfred Mott is one).
When an artifact enters thanks to Wilfred Mott:
anything gets a counter — 4,415 cards in the game can cause this (Wilfred Mott is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Wilfred Mott is one).
When Wilfred Mott enters:
2 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Wilfred Mott is one).
55 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Wilfred Mott is one).
When Wilfred Mott attacks:
124 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Wilfred Mott is one).
When Wilfred Mott enters:
329 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Wilfred Mott is one).
42 other cards care about it too. These are the ones with the most connections.