edhseer Commander synergy, explained
Creature — Nephilim
Mana cost: {G}{W}{U}{B}
Whenever you cast a spell, you may put two +1/+1 counters on this creature.
triggered — puts 2 counters on it
Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
triggered — grants a keyword
Causes: put a counter on anything.
Cares about: a spell is cast.
cast a spell — 155 cards in the game can cause this.
145 other cards cause it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Witch-Maw Nephilim is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim attacks:
113 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Witch-Maw Nephilim is one).
When Witch-Maw Nephilim enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Witch-Maw Nephilim is one).
41 other cards care about it too. These are the ones with the most connections.