edhseer Commander synergy, explained
Creature — Spirit
Mana cost: {1}{B}{B}
Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
activated {T} — turns something into a creature
activated {T} — makes your creatures bigger
Causes: nothing.
Cares about: nothing.
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Xenic Poltergeist is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Xenic Poltergeist is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist enters:
anything attacks — 17,934 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist is cast:
81 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Xenic Poltergeist is one).
When Xenic Poltergeist enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Xenic Poltergeist is one).
40 other cards care about it too. These are the ones with the most connections.