Flatman

Flatman

Legendary Creature — Mutant Hero

Mana cost: {3}{G}

How we read this card

Origami-Fu — {2}{G}: Switch Flatman's power and toughness until end of turn.

static — makes your creatures bigger

What we read on this card

Causes: nothing.

Cares about: nothing.

Works well with

a Mutant attacks — 74 cards in Flatman's colors can cause this (Flatman is one).

  1. Wolverine, Claws Out — When Flatman attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant enters the battlefield — 76 cards in Flatman's colors can cause this (Flatman is one).

  1. X-23, Deadly Weapon — When Flatman enters, X-23, Deadly Weapon puts a counter on a permanent

a Hero enters the battlefield — 71 cards in Flatman's colors can cause this (Flatman is one).

  1. Team Transmitter — When Flatman enters, Team Transmitter gains you 1 life

a creature attacks — 3,620 cards in Flatman's colors can cause this (Flatman is one).

When Flatman attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Fractal Harness — puts counters on a permanent
  4. Inquisitorial Rosette — makes a token
  5. Andúril, Flame of the West — makes 2 tokens
  6. Moonsilver Spear — makes a token
  7. Captain's Claws — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

40 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,620 cards in Flatman's colors can cause this (Flatman is one).

When Flatman attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Hazardroot Herbalist — gives +1/+0
  3. Ranger Class — puts a counter on a creature
  4. Dawnsire, Sunstar Dreadnought — deals 100 damage
  5. Hunter's Talent — gives +1/+0
  6. Campsite Cuisine — sacrifices a Food
  7. Toph, Earthbending Master — puts a counter on a permanent
  8. Twins of Discord — triggers
  9. Cosmic Cube — triggers
  10. Doom's Time Platform — exiles a card from your graveyard

6 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,620 cards in Flatman's colors can cause this (Flatman is one).

  1. Barrow-Blade — When Flatman blocks, Barrow-Blade strips abilities
  2. Favor of the Woods — When Flatman blocks, Favor of the Woods gains you 3 life
  3. Gift of the Woods — When Flatman blocks, Gift of the Woods gives +0/+3
  4. Noxious Assault — When Flatman blocks, Noxious Assault puts a counter on a permanent
  5. Ferocity — When Flatman blocks, Ferocity puts a counter on a permanent
  6. Mammoth Harness — When Flatman blocks, Mammoth Harness grants first strike
  7. Dead-Iron Sledge — When Flatman blocks, Dead-Iron Sledge kills a creature

1 other card cares about it too. These are the ones with the most connections.

a creature is cast — 3,640 cards in Flatman's colors can cause this (Flatman is one).

When Flatman is cast:

  1. Primeval Bounty — makes a token
  2. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  3. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  4. Mona Lisa, Ever Adaptable — makes a token
  5. Champions of the Perfect — draws you 1 card
  6. Masked Admirers — returns itself from the graveyard
  7. Primordial Sage — draws you 1 card
  8. Oketra's Monument — makes a token
  9. Beast Whisperer — draws you 1 card
  10. Silverback Elder — triggers

29 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 3,710 cards in Flatman's colors can cause this (Flatman is one).

  1. Dual Nature — When Flatman enters, Dual Nature makes a token
  2. Bramble Sovereign — When Flatman enters, Bramble Sovereign makes a token
  3. Soul of the Harvest — When Flatman enters, Soul of the Harvest draws you 1 card
  4. Surrak and Goreclaw — When Flatman enters, Surrak and Goreclaw puts a counter on a permanent
  5. Rocksteady, Mutant Marauder — When Flatman enters, Rocksteady, Mutant Marauder puts a counter on a creature
  6. Radagast the Brown — When Flatman enters, Radagast the Brown searches a library
  7. Minion Reflector — When Flatman enters, Minion Reflector makes a token
  8. The Great Henge — When Flatman enters, The Great Henge puts a counter on a permanent
  9. Guardian Project — When Flatman enters, Guardian Project draws you 1 card
  10. Warden of the Grove — When Flatman enters, Warden of the Grove triggers

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 4,064 cards in Flatman's colors can cause this (Flatman is one).

  1. Legolas Greenleaf — When Flatman enters, Legolas Greenleaf puts a counter on a permanent
  2. Blasting Station — When Flatman enters, Blasting Station untaps itself
  3. Bloodline Pretender — When Flatman enters, Bloodline Pretender puts a +1/+1 counter on itself
  4. Scurry Oak — When Flatman enters, Scurry Oak puts a counter on itself
  5. Soultether Golem — When Flatman enters, Soultether Golem puts a time counter on itself
  6. Prosperous Innkeeper — When Flatman enters, Prosperous Innkeeper gains you 1 life
  7. Ivy Lane Denizen — When Flatman enters, Ivy Lane Denizen puts a counter on a creature
  8. Selvala, Heart of the Wilds — When Flatman enters, Selvala, Heart of the Wilds makes a player draw 1 card
  9. Monkey Cage — When Flatman enters, Monkey Cage sacrifices itself
  10. Gala Greeters — When Flatman enters, Gala Greeters triggers

72 other cards care about it too. These are the ones with the most connections.