Koth, the Geomancer

Koth, the Geomancer

Legendary Creature — Human Warrior

Mana cost: {2}{R}

How we read this card

Reach
Whenever a land you control enters, Koth deals 1 damage to each opponent. If that land is a Mountain, add {R}.

triggered — deals 1 damage

triggered — adds 1 mana

What we read on this card

Causes: anything deals noncombat damage.

Cares about: a land enters the battlefield.

Works well with

a Warrior creature enters the battlefield — 408 cards in Koth's colors can cause this (Koth is one).

  1. Obsidian Battle-Axe — When Koth, the Geomancer enters, Obsidian Battle-Axe triggers

put a land onto the battlefield — 451 cards in Koth's colors can cause this.

  1. Bitterthorn, Nissa's Animus — When a land enters thanks to Bitterthorn, Nissa's Animus, Koth, the Geomancer deals 1 damage
  2. Sword of the Animist — When a land enters thanks to Sword of the Animist, Koth, the Geomancer deals 1 damage
  3. Explorer's Scope — When a land enters thanks to Explorer's Scope, Koth, the Geomancer deals 1 damage
  4. Dragon-Cursed Halls — When Dragon-Cursed Halls enters, Koth, the Geomancer deals 1 damage
  5. Pinnacle Monk // Mystic Peak — When Pinnacle Monk // Mystic Peak enters, Koth, the Geomancer deals 1 damage
  6. Abstergo Entertainment — When Abstergo Entertainment enters, Koth, the Geomancer deals 1 damage
  7. Great Hall of the Biblioplex — When Great Hall of the Biblioplex enters, Koth, the Geomancer deals 1 damage
  8. Hall of Oracles — When Hall of Oracles enters, Koth, the Geomancer deals 1 damage
  9. Gerrard's Hourglass Pendant — When a land enters thanks to Gerrard's Hourglass Pendant, Koth, the Geomancer deals 1 damage
  10. Kazuul's Fury // Kazuul's Cliffs — When Kazuul's Fury // Kazuul's Cliffs enters, Koth, the Geomancer deals 1 damage

441 other cards cause it too. These are the ones with the most connections.

anything deals noncombat damage — 1,797 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Chandra's Incinerator — deals that much damage
  4. Chandra's Pyreling — gets +1/+0
  5. Talon of Pain — puts a charge counter on itself
  6. Asgardian Inspiration — returns itself from the graveyard
  7. Thor, Guardian of Midgard — exiles a card from your library
  8. Virtue of Courage // Embereth Blaze — exiles a card from your library

27 other cards care about it too. These are the ones with the most connections.

life is lost — 1,257 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer makes a player lose life:

  1. Howlsquad Heavy — raises your speed
  2. Walking Sarcophagus — raises your speed
  3. Starting Column — raises your speed
  4. Racers' Scoreboard — raises your speed
  5. Outpace Oblivion — raises your speed
  6. Kickoff Celebrations — raises your speed
  7. Goblin Surveyor — raises your speed
  8. Mindcrank — mills a card
  9. Burnout Bashtronaut — raises your speed
  10. Endrider Catalyzer — raises your speed

6 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 661 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer enters:

  1. Erkenbrand, Lord of Westfold — gives +1/+0
  2. Vigilante Justice — deals 1 damage

a creature attacks — 3,451 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Inquisitorial Rosette — makes a token
  4. Andúril, Flame of the West — makes 2 tokens
  5. Saw — sacrifices a creature
  6. Ultima Weapon — kills a creature an opponent controls
  7. Total War — kills a creature
  8. The Spear of Leonidas — triggers
  9. Norin the Wary — flickers itself
  10. Throwing Knife — sacrifices itself

59 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,451 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer blocks:

  1. Barrow-Blade — strips abilities
  2. Heat of Battle — deals 1 damage
  3. Battle Strain — deals 1 damage
  4. Tide of War — sacrifices a creature
  5. Dead-Iron Sledge — kills a creature

1 other card cares about it too. These are the ones with the most connections.

anything attacks — 3,451 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  3. Razorkin Hordecaller — makes a token
  4. War Effort — makes a token
  5. Inti, Seneschal of the Sun — triggers
  6. Gut, True Soul Zealot — sacrifices a creature or artifact
  7. Cool but Rude — draws and discards
  8. Swashbuckler Extraordinaire — sacrifices a Treasure
  9. Puppet Master, String Puller — triggers
  10. Phyrexian Ironworks — puts a counter on a permanent you control

19 other cards care about it too. These are the ones with the most connections.

a creature is cast — 3,468 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer is cast:

  1. Summon: Brynhildr — grants haste
  2. Oketra's Monument — makes a token
  3. Bontu's Monument — makes each opponent lose 1 life
  4. Vanquisher's Banner — draws you 1 card
  5. Rhonas's Monument — gives +2/+2
  6. Kumano Faces Kakkazan // Etching of Kumano — it arrives with counters thanks to Kumano Faces Kakkazan // Etching of Kumano
  7. Furious Assault — deals 1 damage
  8. Hazoret's Monument — draws and discards
  9. Kefnet's Monument — triggers
  10. Onslaught — taps a creature

10 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 3,801 cards in Koth's colors can cause this (Koth is one).

When Koth, the Geomancer enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Raphael, Most Attitude — exiles a card from your library

67 other cards care about it too. These are the ones with the most connections.