Krang, Master Mind

Krang, Master Mind

Legendary Artifact Creature — Utrom Warrior

Mana cost: {6}{U}{U}

How we read this card

Affinity for artifacts
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.

triggered — draws you cards

Krang gets +1/+0 for each other artifact you control.

static — gives +1/+0 for each other artifact you control

What we read on this card

Causes: draw a card.

Cares about: an artifact you control.

Works well with

hits creature — 509 cards in Krang's colors can cause this (Krang is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Krang, Master Mind onto the battlefield from your library
  2. Polymorph — Polymorph can put Krang, Master Mind onto the battlefield from your library
  3. Proteus Staff — Proteus Staff can put Krang, Master Mind onto the battlefield from your library
  4. Synthetic Destiny — Synthetic Destiny can put Krang, Master Mind onto the battlefield from your library
  5. Mass Polymorph — Mass Polymorph can put Krang, Master Mind onto the battlefield from your library

5 other cards care about it too. These are the ones with the most connections.

an artifact deals combat damage — 791 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind deals combat damage:

  1. Sharding Sphinx — makes a token
  2. Research Thief — draws you 1 card
  3. Thopter Spy Network — draws you 1 card

a nontoken artifact deals combat damage — 791 cards in Krang's colors can cause this (Krang is one).

  1. Virulent Silencer — When Krang, Master Mind deals combat damage, Virulent Silencer puts 2 counters on a permanent

a Warrior creature enters the battlefield — 65 cards in Krang's colors can cause this (Krang is one).

  1. Obsidian Battle-Axe — When Krang, Master Mind enters, Obsidian Battle-Axe triggers

an artifact is cast — 2,506 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind is cast:

  1. Sai, Master Thopterist — makes a token
  2. Mirrodin Besieged — makes a token
  3. Riddlesmith — draws you 1 card
  4. Patchwork Automaton — puts a +1/+1 counter on itself
  5. Iron Man, Bleeding Edge — copies a spell
  6. Golem Foundry — puts a charge counter on itself
  7. Efficient Construction — makes a token
  8. Vedalken Archmage — draws you 1 card
  9. Mirran Spy — untaps a permanent
  10. Forensic Gadgeteer — triggers

86 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,517 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. Surge Conductor — proliferates
  3. Replication Specialist — makes a token
  4. Mirrorworks — makes a token

a card is drawn — 1,454 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind makes a player draw a card:

  1. Aether Syphon — mills a card
  2. Diviner's Wand — gets +1/+1
  3. Ominous Seas — puts a foreshadow counter on itself
  4. Iron Man, Armored Avenger — puts a counter on a creature
  5. Psychosis Crawler — makes each opponent lose 1 life
  6. Lyla, Holographic Assistant — puts a counter on a creature
  7. Data, New Life — puts a +1/+1 counter on itself
  8. Chasm Skulker — puts a +1/+1 counter on itself
  9. Nadir Kraken — puts a +1/+1 counter on itself
  10. Teferi, Temporal Pilgrim — puts a loyalty counter on itself

25 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 2,644 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind enters:

  1. Transplant Theorist — draws you 1 card
  2. Mechan Assembler — makes a token
  3. Rook Turret — draws you 1 card
  4. Skyswimmer Koi — draws you 1 card
  5. Kappa Cannoneer — puts a +1/+1 counter on itself
  6. Simulacrum Synthesizer — makes a token
  7. Arcbound Crusher — puts a +1/+1 counter on itself
  8. Battered Golem — untaps itself
  9. Grinding Station — untaps itself
  10. Lumengrid Sentinel — taps a permanent

9 other cards care about it too. These are the ones with the most connections.

a creature attacks — 3,238 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Screaming Swarm — mills a card
  4. Imperious Mindbreaker — mills a card
  5. Staff of Titania — makes a token
  6. Inquisitorial Rosette — makes a token
  7. Saw — sacrifices a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Throwing Knife — sacrifices itself

49 other cards care about it too. These are the ones with the most connections.

anything attacks — 3,238 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Madame Web, Clairvoyant — mills a card
  3. Gossip's Talent — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature blocks — 3,238 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind blocks:

  1. Dead-Iron Sledge — kills a creature
  2. Dwindle — kills a creature

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 3,581 cards in Krang's colors can cause this (Krang is one).

When Krang, Master Mind enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Ray Fillet, Wave Warrior — puts a counter on itself

51 other cards care about it too. These are the ones with the most connections.