Neriv, Heart of the Storm

Neriv, Heart of the Storm

Legendary Creature — Spirit Dragon

Mana cost: {1}{R}{W}{B}

How we read this card

Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

static — doubles the damage

What we read on this card

Causes: double creature .

Cares about: nothing.

Works well with

a Dragon deals combat damage — 281 cards in Neriv's colors can cause this (Neriv is one).

  1. Parapet Thrasher — When Neriv, Heart of the Storm deals combat damage, Parapet Thrasher triggers

a Dragon attacks — 281 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm attacks:

  1. Utvara Hellkite — makes a token
  2. Kolaghan, the Storm's Fury — gives +1/+0
  3. Invasion of Tarkir // Defiant Thundermaw — deals 2 damage

a nontoken Dragon enters the battlefield — 289 cards in Neriv's colors can cause this (Neriv is one).

  1. Lathliss, Dragon Queen — When Neriv, Heart of the Storm enters, Lathliss, Dragon Queen makes a token

a Dragon enters the battlefield — 317 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm enters:

  1. Dragon Tempest — deals damage
  2. Sarkhan, Dragon Ascendant — puts a +1/+1 counter on itself
  3. Ganax, Astral Hunter — makes a token
  4. Scourge of Valkas — deals damage
  5. Bladewing's Thrall — returns itself from the graveyard
  6. Dragon's Hoard — puts a gold counter on itself
  7. Spit Flame — returns itself from the graveyard
  8. Teeming Dragonstorm — triggers
  9. Corroding Dragonstorm — triggers
  10. Breaching Dragonstorm — triggers

a Spirit enters the battlefield — 520 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm enters:

  1. Drogskol Cavalry — gains you 2 life
  2. Vanguard of the Restless — returns itself from the graveyard

anything attacks — 9,901 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. ED-E, Lonesome Eyebot — puts a quest counter on itself
  4. Surgical Suite // Hospital Room — puts a counter on a creature
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Banon, the Returners' Leader — draws and discards
  8. Three Dog, Galaxy News DJ — sacrifices an Aura
  9. Inti, Seneschal of the Sun — triggers
  10. Gut, True Soul Zealot — sacrifices a creature or artifact

69 other cards care about it too. These are the ones with the most connections.

a creature attacks — 9,901 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  4. Chorale of the Void — brings a card back
  5. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Total War — kills a creature
  10. The Spear of Leonidas — triggers

129 other cards care about it too. These are the ones with the most connections.

a creature blocks — 9,901 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Noble Stand — gains you 2 life
  7. Battle Cry — gives +0/+1
  8. Tide of War — sacrifices a creature
  9. Dead-Iron Sledge — kills a creature

9 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 9,901 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 9,901 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm deals combat damage:

  1. Antagonist Incorporator — makes a token
  2. Hive Mind Coprocessor — makes you lose life

95 other cards care about it too. These are the ones with the most connections.

a creature is cast — 9,939 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm is cast:

  1. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  2. Summon: Brynhildr — grants haste

34 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 11,072 cards in Neriv's colors can cause this (Neriv is one).

When Neriv, Heart of the Storm enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

171 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 15,360 cards in Neriv's colors can cause this (Neriv is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Neriv, Heart of the Storm enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

16 other cards care about it too. These are the ones with the most connections.