Optimus Prime, Hero // Optimus Prime, Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — Vehicle

Mana cost: {3}{U}{R}{W}

How we read this card

More Than Meets the Eye {2}{U}{R}{W}
At the beginning of each end step, bolster 1.

triggered —

When Optimus Prime dies, return it to the battlefield converted under its owner's control.

triggered — brings a card back

triggered —

Living metal
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn.

triggered —

triggered — grants a keyword

When that creature deals combat damage to a player this turn, convert Optimus Prime.

triggered —

What we read on this card

Causes: put a counter on anything, put anything onto the battlefield, anything leaves a graveyard, anything converts.

Cares about: an end step, anything attacks.

Works well with

hits creature — 1,158 cards in Optimus Prime's colors can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  2. Polymorph — Polymorph can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  3. Industrial Advancement — Industrial Advancement can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  4. Arthur, Marigold Knight — Arthur, Marigold Knight can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  5. Proteus Staff — Proteus Staff can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  6. Synthetic Destiny — Synthetic Destiny can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  7. Divergent Transformations — Divergent Transformations can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  8. Transmogrify — Transmogrify can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  9. Mass Polymorph — Mass Polymorph can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  10. Chaos Mutation — Chaos Mutation can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  11. Lukka, Coppercoat Outcast — Lukka, Coppercoat Outcast can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library
  12. Identity Echo — Identity Echo can put Optimus Prime, Hero // Optimus Prime, Autobot Leader onto the battlefield from your library

14 other cards care about it too. These are the ones with the most connections.

a Vehicle enters the battlefield — 164 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader enters:

  1. Kolodin, Triumph Caster — turns something into a creature
  2. Miles "Tails" Prower — draws you 1 card

2 other cards care about it too. These are the ones with the most connections.

an artifact attacks — 1,012 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Assaultron Dominator — puts a counter on a permanent

an artifact deals combat damage — 1,012 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader deals combat damage:

  1. Sharding Sphinx — makes a token
  2. Antagonist Incorporator — makes a token
  3. Research Thief — draws you 1 card
  4. Thopter Spy Network — draws you 1 card
  5. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,012 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

  1. Virulent Silencer — When Optimus Prime, Hero // Optimus Prime, Autobot Leader deals combat damage, Virulent Silencer puts 2 counters on a permanent

anything leaves a graveyard — 927 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader leaves a graveyard:

  1. Quintorius, Field Historian — makes a token
  2. Garrison Excavator — makes a token
  3. Quintorius, History Chaser — makes a token
  4. Hardened Academic — puts a counter on a creature
  5. On Wings of Gold — makes a token
  6. Owlin Historian — gets +1/+1
  7. Spirit of Resilience — puts a +1/+1 counter on itself
  8. Fuming Effigy — deals 1 damage
  9. Spirit Mascot — puts a +1/+1 counter on itself
  10. Kirol, History Buff // Pack a Punch — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,095 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. Mendicant Core, Guidelight — copies a spell
  3. Sai, Master Thopterist — makes a token
  4. Ravenous Robots — makes a token
  5. Pinnacle Emissary — makes a token
  6. Mirrodin Besieged — makes a token
  7. Poetic Ingenuity — makes a token
  8. Digsite Engineer — makes a token
  9. Myrsmith — makes a token
  10. Dr. Madison Li — puts a counter on a permanent you control

232 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,171 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

anything gets a counter — 2,090 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

  1. All Will Be One — When a permanent gets a counter thanks to Optimus Prime, Hero // Optimus Prime, Autobot Leader, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

an artifact it grants abilities to — 3,563 cards in Optimus Prime's colors can cause this.

  1. Food Fight — Food Fight gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra ability
  2. Mm'menon, the Right Hand — Mm'menon, the Right Hand gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra ability
  3. Energy Flux — Energy Flux gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra ability
  4. Leonin Abunas — Leonin Abunas gives Optimus Prime, Hero // Optimus Prime, Autobot Leader hexproof
  5. Chief Engineer — Chief Engineer gives Optimus Prime, Hero // Optimus Prime, Autobot Leader convoke
  6. Inspirit, Flagship Vessel — Inspirit, Flagship Vessel gives Optimus Prime, Hero // Optimus Prime, Autobot Leader hexproof and indestructible
  7. Darksteel Forge — Darksteel Forge gives Optimus Prime, Hero // Optimus Prime, Autobot Leader indestructible
  8. Encroaching Mycosynth — Encroaching Mycosynth gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra ability
  9. Hanna's Custody — Hanna's Custody gives Optimus Prime, Hero // Optimus Prime, Autobot Leader shroud

3,554 other cards cause it too. These are the ones with the most connections.

an artifact it grants types to — 3,563 cards in Optimus Prime's colors can cause this.

  1. Silverskin Armor — Silverskin Armor gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra creature type

3,562 other cards cause it too. These are the ones with the most connections.

an artifact it applies untap to — 3,563 cards in Optimus Prime's colors can cause this.

  1. Unwinding Clock — Unwinding Clock gives Optimus Prime, Hero // Optimus Prime, Autobot Leader an extra untap

3,562 other cards cause it too. These are the ones with the most connections.

an artifact it boosts — 3,563 cards in Optimus Prime's colors can cause this.

  1. Tempered Steel — Tempered Steel gives Optimus Prime, Hero // Optimus Prime, Autobot Leader bigger stats

3,562 other cards cause it too. These are the ones with the most connections.

an artifact enters the battlefield — 3,658 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

When Optimus Prime, Hero // Optimus Prime, Autobot Leader enters:

  1. Transplant Theorist — draws you 1 card
  2. Mechan Assembler — makes a token
  3. Glassdust Hulk — gets +1/+1
  4. Rook Turret — draws you 1 card
  5. Hedron Detonator — deals 1 damage
  6. Mandible Justiciar — gets +1/+1
  7. Skyswimmer Koi — draws you 1 card
  8. Kappa Cannoneer — puts a +1/+1 counter on itself
  9. Simulacrum Synthesizer — makes a token
  10. Quicksmith Genius — draws and discards

37 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 2,439 cards in Optimus Prime's colors can cause this.

When Optimus Prime, Hero // Optimus Prime, Autobot Leader dies thanks to:

  1. Mica, Reader of Ruins — it returns itself from the graveyard
  2. Krark-Clan Grunt — it returns itself from the graveyard
  3. Krark-Clan Engineers — it returns itself from the graveyard
  4. Oxidda Daredevil — it returns itself from the graveyard
  5. Slobad, Goblin Tinkerer — it returns itself from the graveyard
  6. Slobad, Iron Goblin — it returns itself from the graveyard
  7. Krark-Clan Stoker — it returns itself from the graveyard
  8. Gnathosaur — it returns itself from the graveyard
  9. Megatog — it returns itself from the graveyard
  10. Ferrovore — it returns itself from the graveyard

2,429 other cards cause it too. These are the ones with the most connections.

anything attacks — 9,650 cards in Optimus Prime's colors can cause this.

  1. Skyfire Phoenix — When Skyfire Phoenix attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  2. Umara Mystic — When Umara Mystic attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  3. Norn's Choirmaster — When Norn's Choirmaster attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  4. Bill Potts — When Bill Potts attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  5. Loran, Disciple of History — When Loran, Disciple of History attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  6. Blood Hound — When Blood Hound attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  7. Angrath's Marauders — When Angrath's Marauders attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  8. Gisela, Blade of Goldnight — When Gisela, Blade of Goldnight attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  9. Thor, Asgard's Avenger — When Thor, Asgard's Avenger attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent
  10. Fiendish Duo — When Fiendish Duo attacks, Optimus Prime, Hero // Optimus Prime, Autobot Leader puts a counter on a permanent

9,640 other cards cause it too. These are the ones with the most connections.

anything enters the battlefield — 15,181 cards in Optimus Prime's colors can cause this (Optimus Prime is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Optimus Prime, Hero // Optimus Prime, Autobot Leader enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Tetzin, Gnome Champion // The Golden-Gear Colossus — When Tetzin, Gnome Champion // The Golden-Gear Colossus enters thanks to Optimus Prime, Hero // Optimus Prime, Autobot Leader, it triggers

36 other cards care about it too. These are the ones with the most connections.