The Fugitive Doctor

The Fugitive Doctor

Legendary Creature — Time Lord Doctor

Mana cost: {3}{R}{G}

How we read this card

When The Fugitive Doctor enters, investigate.

triggered —

Whenever The Fugitive Doctor attacks, you may sacrifice a Clue.

triggered —

When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn.

triggered — grants a keyword

What we read on this card

Causes: create a Clue artifact token, put a Clue artifact token onto the battlefield, sacrifice a Clue, a Clue is put into a graveyard from the battlefield.

Cares about: a Clue is sacrificed, a Clue to sacrifice.

Works well with

a Clue is sacrificed — 10 cards in The Fugitive Doctor's colors can cause this.

  1. Ulvenwald Mysteries — When a Clue is sacrificed thanks to The Fugitive Doctor, Ulvenwald Mysteries makes a token
  2. Tireless Tracker — When a Clue is sacrificed thanks to The Fugitive Doctor, Tireless Tracker puts a +1/+1 counter on itself
  3. Graf Mole — When a Clue is sacrificed thanks to The Fugitive Doctor, Graf Mole gains you 3 life
  4. Red Herring — When you sacrifice Red Herring, The Fugitive Doctor grants flashback
  5. Candy Trail — When you sacrifice Candy Trail, The Fugitive Doctor grants flashback
  6. Knife — When you sacrifice Knife, The Fugitive Doctor grants flashback
  7. Rope — When you sacrifice Rope, The Fugitive Doctor grants flashback
  8. Scene of the Crime — When you sacrifice Scene of the Crime, The Fugitive Doctor grants flashback
  9. Ransom Note — When you sacrifice Ransom Note, The Fugitive Doctor grants flashback
  10. Found Footage — When you sacrifice Found Footage, The Fugitive Doctor grants flashback
  11. Investigator's Journal — When you sacrifice Investigator's Journal, The Fugitive Doctor grants flashback
  12. Tamiyo's Journal — When a Clue is sacrificed thanks to Tamiyo's Journal, The Fugitive Doctor grants flashback

a token enters the battlefield — 1,410 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When a Clue enters thanks to The Fugitive Doctor:

  1. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  2. Woodland Champion — puts that many +1/+1 counters on itself
  3. Wildwood Mentor — puts a +1/+1 counter on itself

a token is created — 1,411 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

  1. Idol of Oblivion — When The Fugitive Doctor makes a Clue token, Idol of Oblivion draws you 1 card

6 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 2,966 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When a Clue enters thanks to The Fugitive Doctor:

  1. Elvish Archivist — puts 2 +1/+1 counters on itself
  2. Hedron Detonator — deals 1 damage
  3. Machinesmith Automaton — puts a +1/+1 counter on itself
  4. Oreplate Pangolin — puts a +1/+1 counter on itself
  5. Arcbound Crusher — puts a +1/+1 counter on itself
  6. Sarinth Steelseeker — searches a library
  7. Towashi Songshaper — gets +1/+0
  8. Battered Golem — untaps itself
  9. Dragonspark Reactor — puts a charge counter on itself
  10. Quicksmith Genius — draws and discards

16 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 2,647 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

  1. Vessel of Endless Rest — The Fugitive Doctor puts cards into the graveyard that Vessel of Endless Rest can bring back
  2. Heart-Shaped Herb — The Fugitive Doctor puts cards into the graveyard that Heart-Shaped Herb can bring back
  3. Nantuko Calmer — The Fugitive Doctor fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  4. Gurzigost — The Fugitive Doctor puts cards into the graveyard that Gurzigost can bring back
  5. Endurance — The Fugitive Doctor puts cards into the graveyard that Endurance can bring back
  6. Anurid Scavenger — The Fugitive Doctor puts cards into the graveyard that Anurid Scavenger can bring back
  7. Pitchstone Wall — The Fugitive Doctor puts cards into the graveyard that Pitchstone Wall can bring back
  8. Barkform Harvester — The Fugitive Doctor puts cards into the graveyard that Barkform Harvester can bring back
  9. Cybernetic Specialist — The Fugitive Doctor puts cards into the graveyard that Cybernetic Specialist can bring back
  10. Stone-Tongue Basilisk — The Fugitive Doctor fills your graveyard toward the 7 or more cards Stone-Tongue Basilisk needs

147 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,617 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When The Fugitive Doctor attacks:

  1. Adaptive Omnitool — searches a library
  2. Jolene, Plundering Pugilist — makes a token
  3. The Earth King — searches a library
  4. Staff of Titania — makes a token
  5. Saw — sacrifices a creature
  6. Ultima Weapon — kills a creature an opponent controls
  7. Total War — kills a creature
  8. The Spear of Leonidas — triggers
  9. Norin the Wary — flickers itself
  10. Throwing Knife — sacrifices itself

82 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,617 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When The Fugitive Doctor attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  3. Razorkin Hordecaller — makes a token
  4. War Effort — makes a token
  5. Campsite Cuisine — sacrifices a Food
  6. Toph, Earthbending Master — puts a counter on a permanent
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

33 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,617 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When The Fugitive Doctor blocks:

  1. Barrow-Blade — strips abilities
  2. Heat of Battle — deals 1 damage
  3. Battle Strain — deals 1 damage
  4. Favor of the Woods — gains you 3 life
  5. Gift of the Woods — gives +0/+3
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature

5 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,276 cards in The Fugitive Doctor's colors can cause this (The Fugitive Doctor is one).

When The Fugitive Doctor enters:

  1. Enduring Courage — gives +2/+0
  2. Slash, Reptile Rampager — deals 2 damage
  3. Gimli of the Glittering Caves — puts counters on a permanent
  4. Legolas Greenleaf — puts a counter on a permanent
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Raphael, Most Attitude — exiles a card from your library

158 other cards care about it too. These are the ones with the most connections.