Nantuko Calmer

Nantuko Calmer

Creature — Insect Druid

Mana cost: {2}{G}{G}

How we read this card

Destroy target enchantment.

activated {G}, {T}, Sacrifice this creature —

activated {G}, {T}, Sacrifice this creature —

This creature gets +1/+1 as long as there are seven or more cards in your graveyard.

static — gives +1/+1

Causes: sacrifice a creature, a creature dies, an enchantment is put into a graveyard from the battlefield.

Cares about: a card in a graveyard.

Works well with

an Insect is put into a graveyard from the battlefield — 18 cards in the game can cause this (Nantuko Calmer is one).

When Nantuko Calmer is put into a graveyard from the battlefield:

  1. Zask, Skittering Swarmlord — brings a card back
  2. Aatchik, Emerald Radian — puts a +1/+1 counter on itself

an Insect attacks — 323 cards in the game can cause this (Nantuko Calmer is one).

When Nantuko Calmer attacks:

  1. Vrestin, Menoptra Leader — puts a counter on a permanent
  2. Fumulus, the Infestation — makes each opponent lose 1 life

an enchantment in a graveyard — 983 cards in the game can cause this (Nantuko Calmer is one).

When Nantuko Calmer is in the graveyard:

  1. Tasigur, the Golden Fang — can bring it back
  2. Emeria Shepherd — can bring it back
  3. Moment of Reckoning — can bring it back
  4. Bramble Familiar // Fetch Quest — can bring it back
  5. Serra Paragon — can bring it back
  6. Muldrotha, the Gravetide — can bring it back
  7. Invasion of Tolvada // The Broken Sky — can bring it back
  8. Loamcrafter Faun — can bring it back
  9. Lurrus of the Dream-Den — can bring it back
  10. Zoraline, Cosmos Caller — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Nantuko Calmer is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Nantuko Calmer, Femeref Enchantress draws you 1 card
  2. Martyr's Bond — When Nantuko Calmer is put into a graveyard from the battlefield, Martyr's Bond makes an opponent sacrifice a permanent

8 other cards care about it too. These are the ones with the most connections.

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Nantuko Calmer is one).

  1. Bag of Devouring — When you sacrifice Nantuko Calmer, Bag of Devouring exiles it

1 other card cares about it too. These are the ones with the most connections.

a creature is sacrificed — 1,741 cards in the game can cause this (Nantuko Calmer is one).

When you sacrifice Nantuko Calmer:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Nantuko Calmer is one).

When Nantuko Calmer is in the graveyard:

  1. Necromancy — can bring it back
  2. Chainer, Dementia Master — can bring it back
  3. Diabolic Servitude — can bring it back
  4. Deadbridge Chant — can bring it back
  5. Retrieve — can bring it back
  6. Season of Renewal — can bring it back
  7. Reviving Melody — can bring it back
  8. Havengul Lich — can bring it back
  9. Liliana the Repentant — can bring it back
  10. Paleoloth — can bring it back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Nantuko Calmer is one).

When Nantuko Calmer dies:

  1. Zahur, Glory's Past — makes a token
  2. Liesa, Forgotten Archangel — brings a card back
  3. Avacyn, Angel of Horror — brings a card back
  4. Yedora, Grave Gardener — brings a card back
  5. Nim Deathmantle — brings a card back
  6. Valkyrie's Call — brings a card back
  7. Decaying Soil — brings a card back
  8. High-Society Hunter — draws you 1 card
  9. Liliana, Heretical Healer // Liliana, Defiant Necromancer — flickers itself
  10. Body Launderer — draws and discards

60 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Nantuko Calmer is one).

  1. Dual Nature — When Nantuko Calmer leaves the battlefield, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Nantuko Calmer is one).

  1. Ninja Teen — When Nantuko Calmer leaves the battlefield, Ninja Teen makes each opponent lose 1 life

35 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Havi, the All-Father — Nantuko Calmer fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  2. Crashing Centaur — Crashing Centaur fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  3. Rick Jones, Destined Sidekick — Rick Jones, Destined Sidekick fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  4. Deranged Outcast — Deranged Outcast fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  5. Sarinth Steelseeker — Sarinth Steelseeker fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  6. Quina, Qu Gourmet — Quina, Qu Gourmet fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  7. Peregrin Took — Peregrin Took fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  8. Ooze Patrol — Ooze Patrol fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  9. Moldgraf Millipede — Moldgraf Millipede fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  10. Stubborn Burrowfiend — Stubborn Burrowfiend fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  11. Splinterfright — Splinterfright fills your graveyard toward the 7 or more cards Nantuko Calmer needs
  12. Serpent of the Pass — Nantuko Calmer fills your graveyard toward the 3 or more cards Serpent of the Pass needs

557 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Nantuko Calmer is one).

  1. Shaun, Father of Synths — When Nantuko Calmer attacks, Shaun, Father of Synths makes a token

151 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Nantuko Calmer is one).

  1. Chorale of the Void — When Nantuko Calmer attacks, Chorale of the Void brings a card back

220 other cards care about it too. These are the ones with the most connections.