Victor Mancha, Runaway

Victor Mancha, Runaway

Legendary Artifact Creature — Human Hero

Mana cost: {5}

How we read this card

When Victor Mancha enters, exile target card from your graveyard. You may play it for as long as you control Victor Mancha.

triggered — brings a card back

What we read on this card

Causes: exile a card, anything leaves a graveyard.

Cares about: a card in a graveyard.

Works well with

a Hero creature it grants types to — 14 cards in Victor Mancha's colors can cause this.

  1. Spider-Suit — Spider-Suit gives Victor Mancha, Runaway an extra creature type

13 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 16 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

  1. Team Transmitter — When Victor Mancha, Runaway enters, Team Transmitter gains you 1 life

a nontoken artifact deals combat damage — 668 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

  1. Virulent Silencer — When Victor Mancha, Runaway deals combat damage, Virulent Silencer puts 2 counters on a permanent

an artifact is cast — 2,238 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway is cast:

  1. Patchwork Automaton — puts a +1/+1 counter on itself
  2. Golem Foundry — puts a charge counter on itself
  3. Golem's Heart — gains you 1 life
  4. Urza's Chalice — gains you 1 life
  5. Solar Array — grants sunburst
  6. Traxos, Scourge Eternal — untaps itself
  7. Lux Artillery — grants sunburst

5 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,243 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. Surge Conductor — proliferates
  3. Mirrorworks — makes a token

an artifact it grants types to — 2,262 cards in Victor Mancha's colors can cause this.

  1. Silverskin Armor — Silverskin Armor gives Victor Mancha, Runaway an extra creature type

2,261 other cards cause it too. These are the ones with the most connections.

an artifact enters the battlefield — 2,261 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. Arcbound Crusher — puts a +1/+1 counter on itself
  2. Battered Golem — untaps itself
  3. Grinding Station — untaps itself
  4. Serum Tank — puts a charge counter on itself
  5. Gonti's Aether Heart — puts 2 counters on a permanent
  6. Tezzeret, Cruel Captain — puts a loyalty counter on itself

a card in a graveyard — 664 cards in Victor Mancha's colors can cause this.

  1. Contested Game Ball — Contested Game Ball puts cards into the graveyard that Victor Mancha, Runaway can bring back
  2. Hot Soup — Hot Soup puts cards into the graveyard that Victor Mancha, Runaway can bring back
  3. Stitcher's Graft — Stitcher's Graft puts cards into the graveyard that Victor Mancha, Runaway can bring back
  4. Worldslayer — Worldslayer puts cards into the graveyard that Victor Mancha, Runaway can bring back
  5. Sword of Once and Future — Sword of Once and Future puts cards into the graveyard that Victor Mancha, Runaway can bring back
  6. Pip-Boy 3000 — Pip-Boy 3000 puts cards into the graveyard that Victor Mancha, Runaway can bring back
  7. Zephyr Boots — Zephyr Boots puts cards into the graveyard that Victor Mancha, Runaway can bring back
  8. Tricorder — Tricorder puts cards into the graveyard that Victor Mancha, Runaway can bring back
  9. Shard of Broken Glass — Shard of Broken Glass puts cards into the graveyard that Victor Mancha, Runaway can bring back
  10. Trepanation Blade — Trepanation Blade puts cards into the graveyard that Victor Mancha, Runaway can bring back
  11. Relic Golem — Relic Golem puts cards into the graveyard that Victor Mancha, Runaway can bring back
  12. Perpetual Timepiece — Perpetual Timepiece puts cards into the graveyard that Victor Mancha, Runaway can bring back
  13. Trash Bin — Trash Bin puts cards into the graveyard that Victor Mancha, Runaway can bring back
  14. Edgewall Inn — When Edgewall Inn is in the graveyard, Victor Mancha, Runaway can bring it back
  15. Inventors' Fair — When Inventors' Fair is in the graveyard, Victor Mancha, Runaway can bring it back
  16. Racers' Scoreboard — Racers' Scoreboard puts cards into the graveyard that Victor Mancha, Runaway can bring back
  17. Avishkar Raceway — Avishkar Raceway puts cards into the graveyard that Victor Mancha, Runaway can bring back

799 other cards care about it too. These are the ones with the most connections.

a creature attacks — 749 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway attacks:

  1. Adaptive Omnitool — searches a library
  2. Staff of Titania — makes a token
  3. Inquisitorial Rosette — makes a token
  4. Andúril, Flame of the West — makes 2 tokens
  5. Moonsilver Spear — makes a token
  6. Captain's Claws — makes a token
  7. Sigiled Sword of Valeron — makes a token
  8. Saw — sacrifices a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Throwing Knife — sacrifices itself

27 other cards care about it too. These are the ones with the most connections.

anything attacks — 749 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Dawnsire, Sunstar Dreadnought — deals 100 damage
  3. Twins of Discord — triggers
  4. Cosmic Cube — triggers
  5. Doom's Time Platform — exiles a card from your graveyard

3 other cards care about it too. These are the ones with the most connections.

a creature blocks — 749 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway blocks:

  1. Barrow-Blade — strips abilities
  2. Dead-Iron Sledge — kills a creature

a creature is cast — 755 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway is cast:

  1. Oketra's Monument — makes a token
  2. Bontu's Monument — makes each opponent lose 1 life
  3. Vanquisher's Banner — draws you 1 card
  4. Rhonas's Monument — gives +2/+2
  5. Hazoret's Monument — draws and discards
  6. Kefnet's Monument — triggers

6 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 784 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

  1. Minion Reflector — When Victor Mancha, Runaway enters, Minion Reflector makes a token

a creature enters the battlefield — 905 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. Glaring Fleshraker — deals 1 damage
  2. Blasting Station — untaps itself
  3. Bloodline Pretender — puts a +1/+1 counter on itself
  4. Soultether Golem — puts a time counter on itself
  5. Symmetry Matrix — draws you 1 card
  6. Monkey Cage — sacrifices itself
  7. Eldrazi Mimic — triggers
  8. Portcullis — flickers a creature
  9. Decoction Module — puts a counter on a permanent you control
  10. Ronin Warclub — triggers

9 other cards care about it too. These are the ones with the most connections.

anything that is not a token enters the battlefield — 2,691 cards in Victor Mancha's colors can cause this (Victor Mancha is one).

  1. Canoptek Spyder — When Victor Mancha, Runaway enters, Canoptek Spyder draws you 1 card