Victor Mancha, Runaway

Victor Mancha, Runaway

Legendary Artifact Creature — Human Hero

Mana cost: {5}

How we read this card

When Victor Mancha enters, exile target card from your graveyard. You may play it for as long as you control Victor Mancha.

triggered — brings a card back

What a deck led by this card wants

Causes: exile a card, anything leaves a graveyard.

Cares about: a card in a graveyard.

Works well with

a nontoken Hero enters the battlefield — 358 cards in the game can cause this (Victor Mancha is one).

  1. Black Panther, Vanguard — When Victor Mancha, Runaway enters, Black Panther, Vanguard triggers

a Hero creature it grants types to — 371 cards in the game can cause this.

  1. Spider-Suit — Spider-Suit gives Victor Mancha, Runaway an extra creature type

370 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 375 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. Hawkeye, Trick Shot — deals damage
  2. Captain America, Team Leader — grants haste and vigilance
  3. Nighthawk, Dark Defender — gives +1/+1
  4. Team Transmitter — gains you 1 life

an artifact attacks — 1,243 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Victor Mancha is one).

  1. Virulent Silencer — When Victor Mancha, Runaway deals combat damage, Virulent Silencer puts 2 counters on a permanent

anything is exiled — 2,497 cards in the game can cause this (Victor Mancha is one).

  1. The War Doctor — When Victor Mancha, Runaway is exiled, The War Doctor puts a time counter on itself
  2. God-Eternal Oketra — When God-Eternal Oketra is exiled thanks to Victor Mancha, Runaway, it triggers

anything leaves a graveyard — 2,503 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact it grants types to — 4,531 cards in the game can cause this.

  1. Silverskin Armor — Silverskin Armor gives Victor Mancha, Runaway an extra creature type

4,530 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Victor Mancha is one).

When Victor Mancha, Runaway enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Victor Mancha is one).

  1. Transplant Theorist — When Victor Mancha, Runaway enters, Transplant Theorist draws you 1 card

65 other cards care about it too. These are the ones with the most connections.

put a card into a graveyard — 7,589 cards in the game can cause this.

  1. Hazoret's Monument — Hazoret's Monument puts cards into the graveyard that Victor Mancha, Runaway can bring back
  2. Tricorder — Tricorder puts cards into the graveyard that Victor Mancha, Runaway can bring back
  3. Shard of Broken Glass — Shard of Broken Glass puts cards into the graveyard that Victor Mancha, Runaway can bring back
  4. Trepanation Blade — Trepanation Blade puts cards into the graveyard that Victor Mancha, Runaway can bring back
  5. Relic Golem — Relic Golem puts cards into the graveyard that Victor Mancha, Runaway can bring back
  6. Perpetual Timepiece — Perpetual Timepiece puts cards into the graveyard that Victor Mancha, Runaway can bring back
  7. Trash Bin — Trash Bin puts cards into the graveyard that Victor Mancha, Runaway can bring back
  8. Edgewall Inn — When Edgewall Inn is in the graveyard, Victor Mancha, Runaway can bring it back
  9. Inventors' Fair — When Inventors' Fair is in the graveyard, Victor Mancha, Runaway can bring it back
  10. Racers' Scoreboard — Racers' Scoreboard puts cards into the graveyard that Victor Mancha, Runaway can bring back

7,579 other cards cause it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Victor Mancha is one).

  1. Primeval Bounty — When Victor Mancha, Runaway is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Victor Mancha is one).

  1. Pollywog Prodigy — When Victor Mancha, Runaway enters, Pollywog Prodigy puts a counter on itself

351 other cards care about it too. These are the ones with the most connections.