Captain America, Team Leader

Captain America, Team Leader

Legendary Creature — Human Soldier Hero

Mana cost: {R}{W}{U}

How we read this card

Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.

triggered — grants a keyword

triggered — grants haste

triggered — puts a counter on it

triggered — puts a counter on it

What a deck led by this card wants

Causes: put a counter on anything.

Cares about: a Hero enters the battlefield.

Works well with

a Hero gets a counter — 63 cards in the game can cause this (Captain America is one).

  1. Invisible Woman, Sue Storm — When a permanent gets a counter thanks to Captain America, Team Leader, Invisible Woman, Sue Storm makes a token

a Human gets a counter — 326 cards in the game can cause this (Captain America is one).

  1. Cloaked Cadet — When a permanent gets a counter thanks to Captain America, Team Leader, Cloaked Cadet draws you 1 card

a nontoken Hero enters the battlefield — 358 cards in the game can cause this (Captain America is one).

  1. Black Panther, Vanguard — When Captain America, Team Leader enters, Black Panther, Vanguard triggers

a Hero it boosts — 362 cards in the game can cause this.

  1. Avengers Assemble! — Avengers Assemble! gives Captain America, Team Leader bigger stats

361 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 375 cards in the game can cause this.

  1. Hawkeye, Trick Shot — When Captain America, Team Leader enters, Hawkeye, Trick Shot deals damage
  2. Nighthawk, Dark Defender — When Captain America, Team Leader enters, Nighthawk, Dark Defender gives +1/+1
  3. Team Transmitter — When Captain America, Team Leader enters, Team Transmitter gains you 1 life
  4. Thor, Asgard's Avenger — When Thor, Asgard's Avenger enters, Captain America, Team Leader grants haste and vigilance
  5. Marvel Boy, Noh-Varr — When Marvel Boy, Noh-Varr enters, Captain America, Team Leader grants haste and vigilance
  6. Echo, Perceptive Prodigy — When Echo, Perceptive Prodigy enters, Captain America, Team Leader grants haste
  7. Thor, God of Thunder — When Thor, God of Thunder enters, Captain America, Team Leader grants haste and vigilance
  8. SP//dr, Piloted by Peni — When SP//dr, Piloted by Peni enters, Captain America, Team Leader grants haste
  9. Jocasta, Automaton Avenger — When Jocasta, Automaton Avenger enters, Captain America, Team Leader grants haste and vigilance
  10. Spider-Man 2099, Miguel O'Hara — When Spider-Man 2099, Miguel O'Hara enters, Captain America, Team Leader grants haste and vigilance
  11. Araña, Heart of the Spider — When Araña, Heart of the Spider enters, Captain America, Team Leader grants haste and vigilance
  12. Daredevil, Man Without Fear — When Daredevil, Man Without Fear enters, Captain America, Team Leader grants haste and vigilance
  13. Director Nick Fury — When Director Nick Fury enters, Captain America, Team Leader grants haste and vigilance

205 other cards care about it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Captain America is one).

  1. Veteran's Armaments — When Captain America, Team Leader enters, Veteran's Armaments triggers

a creature gets a counter — 2,691 cards in the game can cause this (Captain America is one).

  1. Scurry Oak — When Scurry Oak gets a counter thanks to Captain America, Team Leader, it makes a token
  2. Fathom Mage — When Fathom Mage gets a counter thanks to Captain America, Team Leader, it draws you 1 card
  3. Hollowmurk Siege — When a permanent gets a counter thanks to Captain America, Team Leader, Hollowmurk Siege draws you 1 card
  4. Ant-Man, Colony Commander — When a permanent gets a counter thanks to Captain America, Team Leader, Ant-Man, Colony Commander makes a token
  5. Earth Kingdom General — When a permanent gets a counter thanks to Captain America, Team Leader, Earth Kingdom General gains you that much life
  6. Casey Jones, Back Alley Brute — When a permanent gets a counter thanks to Captain America, Team Leader, Casey Jones, Back Alley Brute deals that much damage
  7. Generous Patron — When a permanent gets a counter thanks to Captain America, Team Leader, Generous Patron draws you 1 card
  8. Shalai and Hallar — When a permanent gets a counter thanks to Captain America, Team Leader, Shalai and Hallar deals that much damage
  9. Danny Pink — When a permanent gets a counter thanks to Captain America, Team Leader, Danny Pink draws you 1 card
  10. Enduring Scalelord — When a permanent gets a counter thanks to Captain America, Team Leader, Enduring Scalelord puts a +1/+1 counter on itself

33 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Captain America is one).

  1. All Will Be One — When a permanent gets a counter thanks to Captain America, Team Leader, All Will Be One deals that much damage
  2. Lonis, Genetics Expert — When Lonis, Genetics Expert gets a counter thanks to Captain America, Team Leader, it triggers

7 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Captain America is one).

When Captain America, Team Leader enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Captain America is one).

When Captain America, Team Leader attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Captain America is one).

When Captain America, Team Leader attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

184 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Captain America is one).

When Captain America, Team Leader blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Captain America is one).

When Captain America, Team Leader enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

303 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Captain America is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Captain America, Team Leader enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

43 other cards care about it too. These are the ones with the most connections.