Nighthawk, Dark Defender

Nighthawk, Dark Defender

Legendary Creature — Human Hero

Mana cost: {1}{W}

How we read this card

Flying
Whenever Nighthawk or another Hero you control enters, target creature gets +1/+1 until end of turn.

triggered — gives +1/+1

What a deck led by this card wants

Causes: nothing.

Cares about: a Hero enters the battlefield.

Works well with

a nontoken Hero enters the battlefield — 358 cards in the game can cause this (Nighthawk is one).

  1. Black Panther, Vanguard — When Nighthawk, Dark Defender enters, Black Panther, Vanguard triggers

a Hero it boosts — 362 cards in the game can cause this.

  1. Avengers Assemble! — Avengers Assemble! gives Nighthawk, Dark Defender bigger stats

361 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 375 cards in the game can cause this.

  1. Hawkeye, Trick Shot — When Nighthawk, Dark Defender enters, Hawkeye, Trick Shot deals damage
  2. Captain America, Team Leader — When Nighthawk, Dark Defender enters, Captain America, Team Leader grants haste and vigilance
  3. Team Transmitter — When Nighthawk, Dark Defender enters, Team Transmitter gains you 1 life
  4. Jocasta, Automaton Avenger — When Jocasta, Automaton Avenger enters, Nighthawk, Dark Defender gives +1/+1
  5. The Vision — When The Vision enters, Nighthawk, Dark Defender gives +1/+1
  6. Machine Man, Model X-51 — When Machine Man, Model X-51 enters, Nighthawk, Dark Defender gives +1/+1
  7. Agent of Atlas — When Agent of Atlas enters, Nighthawk, Dark Defender gives +1/+1
  8. Quake, Agent of S.H.I.E.L.D. — When Quake, Agent of S.H.I.E.L.D. enters, Nighthawk, Dark Defender gives +1/+1
  9. Victor Mancha, Runaway — When Victor Mancha, Runaway enters, Nighthawk, Dark Defender gives +1/+1
  10. Winter Soldier, Reborn Avenger — When Winter Soldier, Reborn Avenger enters, Nighthawk, Dark Defender gives +1/+1
  11. Anti-Venom, Horrifying Healer — When Anti-Venom, Horrifying Healer enters, Nighthawk, Dark Defender gives +1/+1
  12. Return Triumphant — When a Hero enters thanks to Return Triumphant, Nighthawk, Dark Defender gives +1/+1
  13. Doctor Strange, Surgeon — When Doctor Strange, Surgeon enters, Nighthawk, Dark Defender gives +1/+1

71 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

195 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Nighthawk is one).

  1. Primeval Bounty — When Nighthawk, Dark Defender is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Nighthawk is one).

When Nighthawk, Dark Defender enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

300 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Nighthawk is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Nighthawk, Dark Defender enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.