Captain America, Team Leader

Captain America, Team Leader

Legendary Creature — Human Soldier Hero

Mana cost: {R}{W}{U}

How we read this card

Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.

triggered — grants a keyword

triggered — grants haste

triggered — puts a counter on it

triggered — puts a counter on it

What we read on this card

Causes: put a counter on anything.

Cares about: a Hero enters the battlefield.

Works well with

a Hero gets a counter — 41 cards in Captain America's colors can cause this (Captain America is one).

  1. Invisible Woman, Sue Storm — When a permanent gets a counter thanks to Captain America, Team Leader, Invisible Woman, Sue Storm makes a token

a Hero it boosts — 233 cards in Captain America's colors can cause this.

  1. Avengers Assemble! — Avengers Assemble! gives Captain America, Team Leader bigger stats

232 other cards cause it too. These are the ones with the most connections.

a Hero enters the battlefield — 246 cards in Captain America's colors can cause this.

  1. Hawkeye, Trick Shot — When Captain America, Team Leader enters, Hawkeye, Trick Shot deals damage
  2. Nighthawk, Dark Defender — When Captain America, Team Leader enters, Nighthawk, Dark Defender gives +1/+1
  3. Team Transmitter — When Captain America, Team Leader enters, Team Transmitter gains you 1 life
  4. Thor, Asgard's Avenger — When Thor, Asgard's Avenger enters, Captain America, Team Leader grants haste and vigilance
  5. Marvel Boy, Noh-Varr — When Marvel Boy, Noh-Varr enters, Captain America, Team Leader grants haste and vigilance
  6. Echo, Perceptive Prodigy — When Echo, Perceptive Prodigy enters, Captain America, Team Leader grants haste
  7. Thor, God of Thunder — When Thor, God of Thunder enters, Captain America, Team Leader grants haste and vigilance
  8. SP//dr, Piloted by Peni — When SP//dr, Piloted by Peni enters, Captain America, Team Leader grants haste
  9. Jocasta, Automaton Avenger — When Jocasta, Automaton Avenger enters, Captain America, Team Leader grants haste and vigilance
  10. Spider-Man 2099, Miguel O'Hara — When Spider-Man 2099, Miguel O'Hara enters, Captain America, Team Leader grants haste and vigilance
  11. Araña, Heart of the Spider — When Araña, Heart of the Spider enters, Captain America, Team Leader grants haste and vigilance
  12. Daredevil, Man Without Fear — When Daredevil, Man Without Fear enters, Captain America, Team Leader grants haste and vigilance
  13. Director Nick Fury — When Director Nick Fury enters, Captain America, Team Leader grants haste and vigilance

205 other cards care about it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 1,013 cards in Captain America's colors can cause this (Captain America is one).

  1. Veteran's Armaments — When Captain America, Team Leader enters, Veteran's Armaments triggers

a creature gets a counter — 1,135 cards in Captain America's colors can cause this (Captain America is one).

When a permanent gets a counter thanks to Captain America, Team Leader:

  1. Casey Jones, Back Alley Brute — deals that much damage
  2. Danny Pink — draws you 1 card
  3. Omarthis, Ghostfire Initiate — puts a counter on a permanent
  4. Rikku, Resourceful Guardian — triggers

4 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 2,090 cards in Captain America's colors can cause this (Captain America is one).

  1. All Will Be One — When a permanent gets a counter thanks to Captain America, Team Leader, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 2,884 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader enters:

  1. Thalia's Lieutenant — puts a +1/+1 counter on itself
  2. Champion of the Parish — puts a +1/+1 counter on itself
  3. Captain of the Mists — untaps itself
  4. Erkenbrand, Lord of Westfold — gives +1/+0
  5. Beregond of the Guard — gives +1/+1
  6. Théoden, King of Rohan — grants double strike
  7. Vigilante Justice — deals 1 damage
  8. Lossarnach Captain — taps a creature an opponent controls

a creature attacks — 9,650 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  4. Screaming Swarm — mills a card
  5. Imperious Mindbreaker — mills a card
  6. Saw — sacrifices a creature
  7. Ultima Weapon — kills a creature an opponent controls
  8. Total War — kills a creature
  9. The Spear of Leonidas — triggers
  10. Super-Soldier Serum — triggers

120 other cards care about it too. These are the ones with the most connections.

anything attacks — 9,650 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Surgical Suite // Hospital Room — puts a counter on a creature
  3. Guide of Souls — triggers
  4. Gossip's Talent — triggers
  5. Banon, the Returners' Leader — draws and discards
  6. Three Dog, Galaxy News DJ — sacrifices an Aura
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

66 other cards care about it too. These are the ones with the most connections.

a creature blocks — 9,650 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader blocks:

  1. Barrow-Blade — strips abilities
  2. Heat of Battle — deals 1 damage
  3. Battle Strain — deals 1 damage
  4. Noble Stand — gains you 2 life
  5. Battle Cry — gives +0/+1
  6. Tide of War — sacrifices a creature
  7. Dead-Iron Sledge — kills a creature
  8. Dwindle — kills a creature
  9. Shield of the Righteous — triggers

7 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 9,650 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader attacks:

  1. Basri Ket — makes a token
  2. Militia's Pride — makes a token

a creature deals combat damage — 9,650 cards in Captain America's colors can cause this (Captain America is one).

  1. Antagonist Incorporator — When Captain America, Team Leader deals combat damage, Antagonist Incorporator makes a token

111 other cards care about it too. These are the ones with the most connections.

a creature is cast — 9,685 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader is cast:

  1. Summon: Brynhildr — grants haste
  2. Oltec Matterweaver — triggers

36 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 10,645 cards in Captain America's colors can cause this (Captain America is one).

When Captain America, Team Leader enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

170 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 15,181 cards in Captain America's colors can cause this (Captain America is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Captain America, Team Leader enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

19 other cards care about it too. These are the ones with the most connections.