Precons › The Lost Caverns of Ixalan Commander

Blood Rites

Commander precon · The Lost Caverns of Ixalan Commander · 2023 · led by Clavileño, First of the Blessed

Main theme: Vampire tribal · Synergy 3.9/5 (connected) · Bracket 1–2 · Clavileño, First of the Blessed works with 42 of its cards

Upgrades at bracket 1–2

No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.

11 swaps, and after them the report reads the deck at bracket 1–2.

Its cards work together a little less: synergy 3.9 → 3.8 of 5, still connected. It is more consistent: Build 4.3 → 4.8 of 5, still on target; no longer short on ramp, no longer short on interaction, 1 short on card advantage, was 3. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
  2. Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
  3. Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
  4. Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Scrubland: Scrubland never enters tapped and makes white or black.

Ramp

  1. Take out Exquisite Blood: Exquisite Blood is next on the report's cut list. Works with 7 other cards: with 5 again and again, with 2 just once or in the background. Put in Fellwar Stone: Ramp: you were 3 short; Fellwar Stone counts as ramp.
  2. Take out Drana, Liberator of Malakir: Drana, Liberator of Malakir is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in The Mind Stone: Ramp: you were 3 short; The Mind Stone counts as ramp.
  3. Take out Nighthawk Scavenger: Nighthawk Scavenger is next on the report's cut list. Works with 15 other cards: with 12 again and again, with 3 just once or in the background. Put in The Soul Stone: Ramp: you were 3 short; The Soul Stone counts as ramp.

Card advantage

  1. Take out Oathsworn Vampire: Oathsworn Vampire is next on the report's cut list. Works with 23 other cards: with 21 again and again, with 2 just once or in the background. Put in Forerunner of the Legion: Card advantage: you were 3 short; Forerunner of the Legion counts as card advantage.

Cards that work together

  1. Take out Charismatic Conqueror: Charismatic Conqueror works with 16 cards in this deck, 9 of them on its theme. Put in High-Society Hunter: High-Society Hunter puts cards into the graveyard that Redemption Choir can bring back
  2. Take out March of the Canonized: March of the Canonized works with 11 cards in this deck, 7 of them on its theme. Put in Malakir Bloodwitch: Malakir Bloodwitch counts toward the 3 or more creatures Redemption Choir needs
  3. Take out Timothar, Baron of Bats: Timothar, Baron of Bats works with 17 cards in this deck, 9 of them on its theme. Put in Invasion of New Capenna // Holy Frazzle-Cannon: Invasion of New Capenna puts cards into the graveyard that Redemption Choir can bring back

Upgrades at bracket 3

Up to three Game Changers, and no two-card infinite combo that costs 6 or less.

14 swaps, and after them the report reads the deck at bracket 3.

Its cards work together a little less: synergy 3.9 → 3.8 of 5, still connected. It is more consistent: Build 4.3 → 4.8 of 5, still on target; no longer short on ramp, no longer short on interaction, 1 short on card advantage, was 3. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
  2. Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
  3. Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
  4. Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Scrubland: Scrubland never enters tapped and makes white or black.

Ramp

  1. Take out Exquisite Blood: Exquisite Blood is next on the report's cut list. Works with 7 other cards: with 5 again and again, with 2 just once or in the background. Put in Fellwar Stone: Ramp: you were 3 short; Fellwar Stone counts as ramp.
  2. Take out Drana, Liberator of Malakir: Drana, Liberator of Malakir is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in The Mind Stone: Ramp: you were 3 short; The Mind Stone counts as ramp.
  3. Take out Nighthawk Scavenger: Nighthawk Scavenger is next on the report's cut list. Works with 15 other cards: with 12 again and again, with 3 just once or in the background. Put in The Soul Stone: Ramp: you were 3 short; The Soul Stone counts as ramp.
  4. Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  5. Take out Orzhov Signet: Orzhov Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  6. Take out Talisman of Hierarchy: Talisman of Hierarchy is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Card advantage

  1. Take out Oathsworn Vampire: Oathsworn Vampire is next on the report's cut list. Works with 23 other cards: with 21 again and again, with 2 just once or in the background. Put in Forerunner of the Legion: Card advantage: you were 3 short; Forerunner of the Legion counts as card advantage.

Cards that work together

  1. Take out Charismatic Conqueror: Charismatic Conqueror works with 16 cards in this deck, 9 of them on its theme. Put in High-Society Hunter: High-Society Hunter puts cards into the graveyard that Redemption Choir can bring back
  2. Take out March of the Canonized: March of the Canonized works with 11 cards in this deck, 7 of them on its theme. Put in Malakir Bloodwitch: Malakir Bloodwitch counts toward the 3 or more creatures Redemption Choir needs
  3. Take out Timothar, Baron of Bats: Timothar, Baron of Bats works with 17 cards in this deck, 9 of them on its theme. Put in Invasion of New Capenna // Holy Frazzle-Cannon: Invasion of New Capenna puts cards into the graveyard that Redemption Choir can bring back

Upgrades at bracket 4–5

No limits on Game Changers or combos.

14 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.

Its cards work together a little less: synergy 3.9 → 3.8 of 5, still connected. It is more consistent: Build 4.3 → 4.8 of 5, still on target; no longer short on ramp, no longer short on interaction, 1 short on card advantage, was 3. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
  2. Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
  3. Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
  4. Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Scrubland: Scrubland never enters tapped and makes white or black.

Ramp

  1. Take out Exquisite Blood: Exquisite Blood is next on the report's cut list. Works with 7 other cards: with 5 again and again, with 2 just once or in the background. Put in Fellwar Stone: Ramp: you were 3 short; Fellwar Stone counts as ramp.
  2. Take out Drana, Liberator of Malakir: Drana, Liberator of Malakir is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in The Mind Stone: Ramp: you were 3 short; The Mind Stone counts as ramp.
  3. Take out Nighthawk Scavenger: Nighthawk Scavenger is next on the report's cut list. Works with 15 other cards: with 12 again and again, with 3 just once or in the background. Put in The Soul Stone: Ramp: you were 3 short; The Soul Stone counts as ramp.
  4. Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  5. Take out Orzhov Signet: Orzhov Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  6. Take out Talisman of Hierarchy: Talisman of Hierarchy is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Card advantage

  1. Take out Oathsworn Vampire: Oathsworn Vampire is next on the report's cut list. Works with 23 other cards: with 21 again and again, with 2 just once or in the background. Put in Forerunner of the Legion: Card advantage: you were 3 short; Forerunner of the Legion counts as card advantage.

Cards that work together

  1. Take out Charismatic Conqueror: Charismatic Conqueror works with 16 cards in this deck, 9 of them on its theme. Put in High-Society Hunter: High-Society Hunter puts cards into the graveyard that Redemption Choir can bring back
  2. Take out March of the Canonized: March of the Canonized works with 11 cards in this deck, 7 of them on its theme. Put in Malakir Bloodwitch: Malakir Bloodwitch counts toward the 3 or more creatures Redemption Choir needs
  3. Take out Timothar, Baron of Bats: Timothar, Baron of Bats works with 17 cards in this deck, 9 of them on its theme. Put in Invasion of New Capenna // Holy Frazzle-Cannon: Invasion of New Capenna puts cards into the graveyard that Redemption Choir can bring back

Opens a route: Deathbringer Liege. 24 of its cards reach Blade of the Bloodchief through it.

Also short, against a typical Commander deck: ramp 10 of 13, card advantage 11 of 14, interaction 11 of 12.

The decklist

Creatures

Bartolomé del Presidio · Blood Artist · Bloodghast · Bloodline Necromancer · Bloodtracker · Butcher of Malakir · Carmen, Cruel Skymarcher · Champion of Dusk · Charismatic Conqueror · Cordial Vampire · Crossway Troublemakers · Cruel Celebrant · Drana, Liberator of Malakir · Dusk Legion Sergeant · Dusk Legion Zealot · Elenda, the Dusk Rose · Elenda's Hierophant · Falkenrath Noble · Indulgent Aristocrat · Legion Lieutenant · Martyr of Dusk · Master of Dark Rites · Mavren Fein, Dusk Apostle · Nighthawk Scavenger · Oathsworn Vampire · Order of Sacred Dusk · Patron of the Vein · Redemption Choir · Sanctum Seeker · Timothar, Baron of Bats · Twilight Prophet · Viscera Seer · Vona, Butcher of Magan · Welcoming Vampire · Yahenni, Undying Partisan

Planeswalkers

Sorin, Lord of Innistrad

Instants and sorceries

Austere Command · Damn · New Blood · Olivia's Wrath · Pact of the Serpent · Return to Dust · Swords to Plowshares · Utter End · Village Rites

Artifacts and enchantments

Arcane Signet · Blade of the Bloodchief · Commander's Sphere · Etchings of the Chosen · Exquisite Blood · Glass-Cast Heart · Heirloom Blade · Kindred Boon · March of the Canonized · Mind Stone · Orzhov Signet · Promise of Aclazotz // Foul Rebirth · Radiant Destiny · Sol Ring · Swiftfoot Boots · Talisman of Hierarchy · Wayfarer's Bauble

Lands

Bojuka Bog · Command Tower · Isolated Chapel · Myriad Landscape · Orzhov Basilica · Path of Ancestry · 8 Plains · Rogue's Passage · Secluded Courtyard · Shineshadow Snarl · 13 Swamp · Tainted Field · Temple of Silence · Temple of the False God · Unclaimed Territory · Vault of the Archangel · Voldaren Estate · Windbrisk Heights

Other The Lost Caverns of Ixalan Commander precons