Precons › Commander Masters
Enduring Enchantments
Commander precon · Commander Masters · 2023 · led by Anikthea, Hand of Erebos
Main theme: enchantments · Synergy 4.4/5 (tight) · Bracket 1–2 · Anikthea, Hand of Erebos works with 54 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
16 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together as before: synergy stays at 4.4 of 5, tight. It is a little more consistent: Build 4.6 → 4.9 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village makes only white or green. Put in Indatha Triome: Indatha Triome enters tapped and makes white, black or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Golgari Rot Farm: Golgari Rot Farm enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Temple of Malady: Temple of Malady enters tapped. Put in Twilight Mire: Twilight Mire never enters tapped and makes black or green.
- Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Interaction
- Take out Abundance: Abundance is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in Sterling Grove: Interaction: you were 4 short; Sterling Grove counts as interaction. Sterling Grove gives Boon of the Spirit Realm shroud.
- Take out Cunning Rhetoric: Cunning Rhetoric is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in The Witch's Vanity: Interaction: you were 4 short; The Witch's Vanity counts as interaction.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with 24 other cards: with 4 again and again, with 20 just once or in the background. Put in Harald Unites the Elves: Interaction: you were 4 short; Harald Unites the Elves counts as interaction.
- Take out Ghoulish Impetus: Ghoulish Impetus is next on the report's cut list. Works with 26 other cards: with 7 again and again, with 19 just once or in the background. Put in Claim the Kingdom: Interaction: you were 4 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Starfield of Nyx can bring it back.
Cards that work together
- Take out Sandwurm Convergence: Sandwurm Convergence works with 8 cards in this deck, 1 of them on its theme; Strength from the Fallen works with 19 cards, 6 of them on it. Put in Strength from the Fallen: When Boon of the Spirit Realm enters, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard
- Take out Arasta of the Endless Web: Arasta of the Endless Web works with 12 cards in this deck, 3 of them on its theme; Agent of Erebos works with 12 cards, 5 of them on it. Put in Agent of Erebos: When Boon of the Spirit Realm enters, Agent of Erebos hits a graveyard
- Take out Battle for Bretagard: Battle for Bretagard works with 9 cards in this deck, 1 of them on its theme; Humbler of Mortals works with 12 cards, 5 of them on it. Put in Humbler of Mortals: When Boon of the Spirit Realm enters, Humbler of Mortals grants trample
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
17 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 4.4 → 4.5 of 5, still tight. It is a little more consistent: Build 4.6 → 4.9 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village makes only white or green. Put in Indatha Triome: Indatha Triome enters tapped and makes white, black or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Golgari Rot Farm: Golgari Rot Farm enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Temple of Malady: Temple of Malady enters tapped. Put in Twilight Mire: Twilight Mire never enters tapped and makes black or green.
- Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Abundance: Abundance is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in Sterling Grove: Interaction: you were 4 short; Sterling Grove counts as interaction. Sterling Grove gives Boon of the Spirit Realm shroud.
- Take out Cunning Rhetoric: Cunning Rhetoric is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in The Witch's Vanity: Interaction: you were 4 short; The Witch's Vanity counts as interaction.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with 24 other cards: with 4 again and again, with 20 just once or in the background. Put in Harald Unites the Elves: Interaction: you were 4 short; Harald Unites the Elves counts as interaction.
- Take out Ghoulish Impetus: Ghoulish Impetus is next on the report's cut list. Works with 26 other cards: with 7 again and again, with 19 just once or in the background. Put in Claim the Kingdom: Interaction: you were 4 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Starfield of Nyx can bring it back.
Cards that work together
- Take out Sandwurm Convergence: Sandwurm Convergence works with 8 cards in this deck, 1 of them on its theme; Strength from the Fallen works with 19 cards, 6 of them on it. Put in Strength from the Fallen: When Boon of the Spirit Realm enters, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard
- Take out Arasta of the Endless Web: Arasta of the Endless Web works with 12 cards in this deck, 3 of them on its theme; Agent of Erebos works with 12 cards, 5 of them on it. Put in Agent of Erebos: When Boon of the Spirit Realm enters, Agent of Erebos hits a graveyard
- Take out Battle for Bretagard: Battle for Bretagard works with 9 cards in this deck, 1 of them on its theme; Humbler of Mortals works with 12 cards, 5 of them on it. Put in Humbler of Mortals: When Boon of the Spirit Realm enters, Humbler of Mortals grants trample
Upgrades at bracket 4–5
No limits on Game Changers or combos.
17 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together a little more: synergy 4.4 → 4.5 of 5, still tight. It is a little more consistent: Build 4.6 → 4.9 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village makes only white or green. Put in Indatha Triome: Indatha Triome enters tapped and makes white, black or green.
- Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Golgari Rot Farm: Golgari Rot Farm enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Orzhov Basilica: Orzhov Basilica enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Temple of Malady: Temple of Malady enters tapped. Put in Twilight Mire: Twilight Mire never enters tapped and makes black or green.
- Take out Temple of Silence: Temple of Silence enters tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Abundance: Abundance is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in Sterling Grove: Interaction: you were 4 short; Sterling Grove counts as interaction. Sterling Grove gives Boon of the Spirit Realm shroud.
- Take out Cunning Rhetoric: Cunning Rhetoric is next on the report's cut list. Works with 22 other cards: with 2 again and again, with 20 just once or in the background. Put in The Witch's Vanity: Interaction: you were 4 short; The Witch's Vanity counts as interaction.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with 24 other cards: with 4 again and again, with 20 just once or in the background. Put in Harald Unites the Elves: Interaction: you were 4 short; Harald Unites the Elves counts as interaction.
- Take out Ghoulish Impetus: Ghoulish Impetus is next on the report's cut list. Works with 26 other cards: with 7 again and again, with 19 just once or in the background. Put in Claim the Kingdom: Interaction: you were 4 short; Claim the Kingdom counts as interaction. When Claim the Kingdom is in the graveyard, Starfield of Nyx can bring it back.
Cards that work together
- Take out Sandwurm Convergence: Sandwurm Convergence works with 8 cards in this deck, 1 of them on its theme; Strength from the Fallen works with 19 cards, 6 of them on it. Put in Strength from the Fallen: When Boon of the Spirit Realm enters, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard
- Take out Arasta of the Endless Web: Arasta of the Endless Web works with 12 cards in this deck, 3 of them on its theme; Agent of Erebos works with 12 cards, 5 of them on it. Put in Agent of Erebos: When Boon of the Spirit Realm enters, Agent of Erebos hits a graveyard
- Take out Battle for Bretagard: Battle for Bretagard works with 9 cards in this deck, 1 of them on its theme; Humbler of Mortals works with 12 cards, 5 of them on it. Put in Humbler of Mortals: When Boon of the Spirit Realm enters, Humbler of Mortals grants trample
Opens a route: Eye of Singularity. 44 of its cards reach Starfield Mystic through it.
Also short, against a typical Commander deck: interaction 9 of 13.
The decklist
Creatures
Arasta of the Endless Web · Archon of Sun's Grace · Composer of Spring · Courser of Kruphix · Demon of Fate's Design · Destiny Spinner · Doomwake Giant · Dryad of the Ilysian Grove · Eidolon of Blossoms · Erebos, Bleak-Hearted · Greater Tanuki · Heliod, God of the Sun · Herald of the Pantheon · Jukai Naturalist · Mesa Enchantress · Mindwrack Harpy · Narci, Fable Singer · Nessian Wanderer · Nyx Weaver · Nyxborn Behemoth · Ondu Spiritdancer · Sanctum Weaver · Satyr Enchanter · Setessan Champion · Spirited Companion · Starfield Mystic · Sythis, Harvest's Hand · Verduran Enchantress
Planeswalkers
Calix, Destiny's Hand
Instants and sorceries
Culling Ritual · Extinguish All Hope · Farseek · Kodama's Reach · Path to Exile · Rampant Growth
Artifacts and enchantments
Abundance · Arcane Signet · Battle at the Helvault · Battle for Bretagard · Binding the Old Gods · Boon of the Spirit Realm · Cacophony Unleashed · Cast Out · Cunning Rhetoric · Dreadhorde Invasion · Enchantress's Presence · Felidar Retreat · Font of Fertility · Ghoulish Impetus · Grasp of Fate · Khalni Heart Expedition · Love Song of Night and Day · Mirari's Wake · Omen of the Hunt · Omen of the Sun · Sandwurm Convergence · Sigil of the Empty Throne · Sol Ring · Starfield of Nyx · The Binding of the Titans · The Eldest Reborn · The Mending of Dominaria
Lands
Ash Barrens · Canopy Vista · Command Tower · Exotic Orchard · 8 Forest · Fortified Village · Golgari Rot Farm · Krosan Verge · Necroblossom Snarl · Orzhov Basilica · 6 Plains · Sandsteppe Citadel · Selesnya Sanctuary · Shineshadow Snarl · Sungrass Prairie · 5 Swamp · Tainted Field · Tainted Wood · Temple of Malady · Temple of Plenty · Temple of Silence
Other Commander Masters precons