The Witch's Vanity

The Witch's Vanity

Enchantment — Saga

Mana cost: {1}{B}

How we read this card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Destroy target creature an opponent controls with mana value 2 or less.

triggered —

Create a Food token.

triggered — makes a token

Create a Wicked Role token attached to target creature you control.

triggered — makes a token

Causes: a creature dies, create a Food artifact token, put a Food artifact token onto the battlefield, create a Role enchantment token, put a Role enchantment token onto the battlefield.

Cares about: nothing.

Works well with

a Role token is created — 38 cards in the game can cause this (The Witch's Vanity is one).

  1. Curse of the Werefox — When The Witch's Vanity makes a Role token, Curse of the Werefox deals damage

a Saga in a graveyard — 186 cards in the game can cause this (The Witch's Vanity is one).

When The Witch's Vanity is in the graveyard:

  1. Rydia, Summoner of Mist — can bring it back
  2. Satsuki, the Living Lore — can bring it back

an enchantment is sacrificed — 588 cards in the game can cause this (The Witch's Vanity is one).

  1. Narci, Fable Singer — When you sacrifice The Witch's Vanity, Narci, Fable Singer draws you 1 card

an enchantment in a graveyard — 983 cards in the game can cause this (The Witch's Vanity is one).

  1. The Emperor of Palamecia // The Lord Master of Hell — When The Witch's Vanity is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Lotus-Eye Mystics — When The Witch's Vanity is in the graveyard, Lotus-Eye Mystics can bring it back
  3. Builder's Talent — When The Witch's Vanity is in the graveyard, Builder's Talent can bring it back
  4. Tasigur, the Golden Fang — When The Witch's Vanity is in the graveyard, Tasigur, the Golden Fang can bring it back
  5. Serpent of the Pass — When The Witch's Vanity is in the graveyard, Serpent of the Pass gets bigger
  6. Emeria Shepherd — When The Witch's Vanity is in the graveyard, Emeria Shepherd can bring it back
  7. Moment of Reckoning — When The Witch's Vanity is in the graveyard, Moment of Reckoning can bring it back
  8. Bramble Familiar // Fetch Quest — The Witch's Vanity puts cards into the graveyard that Bramble Familiar // Fetch Quest can bring back
  9. Serra Paragon — When The Witch's Vanity is in the graveyard, Serra Paragon can bring it back
  10. Muldrotha, the Gravetide — When The Witch's Vanity is in the graveyard, Muldrotha, the Gravetide can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (The Witch's Vanity is one).

When The Witch's Vanity is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (The Witch's Vanity is one).

The Witch's Vanity puts cards into the:

  1. Tombstone Stairwell — graveyard, and Tombstone Stairwell gets bigger
  2. Necromancy — graveyard that Necromancy can bring back
  3. Chainer, Dementia Master — graveyard that Chainer, Dementia Master can bring back
  4. The Deck of Many Things — graveyard that The Deck of Many Things can bring back
  5. Afterlife from the Loam — graveyard that Afterlife from the Loam can bring back
  6. Crypt Champion — graveyard that Crypt Champion can bring back
  7. Victor, Valgavoth's Seneschal — graveyard that Victor, Valgavoth's Seneschal can bring back
  8. Push // Pull — graveyard that Push // Pull can bring back
  9. Vivien on the Hunt — graveyard that Vivien on the Hunt can bring back
  10. Virtus's Maneuver — graveyard that Virtus's Maneuver can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (The Witch's Vanity is one).

When a creature dies thanks to The Witch's Vanity:

  1. Vraska, the Silencer — brings a card back
  2. High-Society Hunter — draws you 1 card
  3. Overseer of the Damned — makes a token
  4. Shelob, Dread Weaver — hits a graveyard
  5. Ghoulish Procession — makes a token
  6. Ogre Slumlord — makes a token
  7. Minotaur, Roxxon CEO — makes a token
  8. Harvester of Souls — draws you 1 card
  9. Magus of the Bridge — exiles itself
  10. Koh, the Face Stealer — exiles it

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (The Witch's Vanity is one).

When a creature dies thanks to The Witch's Vanity:

  1. Journey to Eternity // Atzal, Cave of Eternity — brings a card back
  2. Avatar Destiny — mills a card
  3. Blood Spatter Analysis — mills a card
  4. Shadows of the Past — scries
  5. Shriveling Rot — makes a player lose life equal to its toughness

459 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (The Witch's Vanity is one).

When The Witch's Vanity is cast:

  1. Krile Baldesion — brings a card back
  2. Cyclops Superconductor — gets +1/+1

263 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (The Witch's Vanity is one).

  1. Strength from the Fallen — When a Role enters thanks to The Witch's Vanity, Strength from the Fallen gives +X/+X, where X is the number of creature cards in your graveyard

88 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (The Witch's Vanity is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to The Witch's Vanity, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (The Witch's Vanity is one).

  1. Golbez, Crystal Collector — When a Food enters thanks to The Witch's Vanity, Golbez, Crystal Collector surveils

70 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (The Witch's Vanity is one).

  1. Aerith, Last Ancient — When The Witch's Vanity is in the graveyard, Aerith, Last Ancient can bring it back
  2. Havi, the All-Father — The Witch's Vanity fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  3. Zuko's Conviction — When The Witch's Vanity is in the graveyard, Zuko's Conviction can bring it back
  4. Stitch Together — When The Witch's Vanity is in the graveyard, Stitch Together can bring it back
  5. Back for Seconds — When The Witch's Vanity is in the graveyard, Back for Seconds can bring it back
  6. Decaying Soil — The Witch's Vanity fills your graveyard toward the 7 or more cards Decaying Soil needs
  7. Sibsig Muckdraggers — The Witch's Vanity fills the graveyard Sibsig Muckdraggers delves from

437 other cards care about it too. These are the ones with the most connections.