Precons › Tales of Middle-earth Commander
Food and Fellowship
Commander precon · Tales of Middle-earth Commander · 2023 · led by Frodo, Adventurous Hobbit and Sam, Loyal Attendant
Main theme: Halfling tribal · Synergy 2.5/5 (developing) · Bracket 1–2 · Frodo, Adventurous Hobbit works with 6 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
11 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 2.5 → 2.6 of 5, still developing. It is a little more consistent: Build 4.7 → 4.9 of 5, still on target; 1 short on interaction, was 3. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Graypelt Refuge: Graypelt Refuge enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Scoured Barrens: Scoured Barrens enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Sunpetal Grove: Sunpetal Grove can enter tapped. Put in Sungrass Prairie: Sungrass Prairie never enters tapped and makes white or green.
- Take out Woodland Cemetery: Woodland Cemetery can enter tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Interaction
- Take out Great Oak Guardian: Great Oak Guardian is next on the report's cut list. Works with 3 other cards: with 1 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 3 short; Syr Ginger, the Meal Ender counts as interaction.
- Take out Landroval, Horizon Witness: Landroval, Horizon Witness is next on the report's cut list. Works with 4 other cards: with 2 again and again, with 2 just once or in the background. Put in Dimension X Pizzasaur: Interaction: you were 3 short; Dimension X Pizzasaur counts as interaction.
Cards that work together
- Take out Gwaihir, Greatest of the Eagles: Gwaihir, Greatest of the Eagles works with 9 cards in this deck, none of them on its theme. Put in Academy Manufactor: When Prosperous Innkeeper makes a Treasure token, Academy Manufactor makes extra tokens
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
12 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 2.5 → 2.6 of 5, still developing. It is a little more consistent: Build 4.7 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Graypelt Refuge: Graypelt Refuge enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Scoured Barrens: Scoured Barrens enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Sunpetal Grove: Sunpetal Grove can enter tapped. Put in Sungrass Prairie: Sungrass Prairie never enters tapped and makes white or green.
- Take out Woodland Cemetery: Woodland Cemetery can enter tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Card advantage
- Take out Harmonize: Harmonize is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Great Oak Guardian: Great Oak Guardian is next on the report's cut list. Works with 3 other cards: with 1 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 3 short; Syr Ginger, the Meal Ender counts as interaction.
- Take out Landroval, Horizon Witness: Landroval, Horizon Witness is next on the report's cut list. Works with 4 other cards: with 2 again and again, with 2 just once or in the background. Put in Dimension X Pizzasaur: Interaction: you were 3 short; Dimension X Pizzasaur counts as interaction.
Cards that work together
- Take out Gwaihir, Greatest of the Eagles: Gwaihir, Greatest of the Eagles works with 9 cards in this deck, none of them on its theme. Put in Academy Manufactor: When Prosperous Innkeeper makes a Treasure token, Academy Manufactor makes extra tokens
Upgrades at bracket 4–5
No limits on Game Changers or combos.
12 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together a little more: synergy 2.5 → 2.6 of 5, still developing. It is a little more consistent: Build 4.7 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
- Take out Graypelt Refuge: Graypelt Refuge enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
- Take out Necroblossom Snarl: Necroblossom Snarl enters tapped. Put in Bayou: Bayou never enters tapped and makes black or green.
- Take out Scoured Barrens: Scoured Barrens enters tapped. Put in Desolate Mire: Desolate Mire never enters tapped and makes white or black.
- Take out Shineshadow Snarl: Shineshadow Snarl enters tapped. Put in Fetid Heath: Fetid Heath never enters tapped and makes white or black.
- Take out Sunpetal Grove: Sunpetal Grove can enter tapped. Put in Sungrass Prairie: Sungrass Prairie never enters tapped and makes white or green.
- Take out Woodland Cemetery: Woodland Cemetery can enter tapped. Put in Overgrown Tomb: Overgrown Tomb never enters tapped and makes black or green.
- Take out Isolated Chapel: Isolated Chapel can enter tapped. Put in Godless Shrine: Godless Shrine never enters tapped and makes white or black.
Card advantage
- Take out Harmonize: Harmonize is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Great Oak Guardian: Great Oak Guardian is next on the report's cut list. Works with 3 other cards: with 1 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 3 short; Syr Ginger, the Meal Ender counts as interaction.
- Take out Landroval, Horizon Witness: Landroval, Horizon Witness is next on the report's cut list. Works with 4 other cards: with 2 again and again, with 2 just once or in the background. Put in Dimension X Pizzasaur: Interaction: you were 3 short; Dimension X Pizzasaur counts as interaction.
Cards that work together
- Take out Gwaihir, Greatest of the Eagles: Gwaihir, Greatest of the Eagles works with 9 cards in this deck, none of them on its theme. Put in Academy Manufactor: When Prosperous Innkeeper makes a Treasure token, Academy Manufactor makes extra tokens
Opens a route: Apothecary Initiate. 6 of its cards reach Dawn of Hope through it.
Also short, against a typical Commander deck: interaction 10 of 13.
The decklist
Creatures
Banquet Guests · Bilbo, Birthday Celebrant · Birds of Paradise · Butterbur, Bree Innkeeper · Eagles of the North · Essence Warden · Farmer Cotton · Feasting Hobbit · Generous Ent · Gilded Goose · Gollum, Obsessed Stalker · Great Oak Guardian · Gwaihir, Greatest of the Eagles · Landroval, Horizon Witness · Lobelia, Defender of Bag End · Mentor of the Meek · Merry, Warden of Isengard · Mirkwood Bats · Motivated Pony · Orchard Strider · Pippin, Warden of Isengard · Prize Pig · Prosperous Innkeeper · Rapacious Guest · Rosie Cotton of South Lane · Savvy Hunter · Shire Shirriff · The Gaffer · Tireless Provisioner · Treebeard, Gracious Host · Woodfall Primus
Instants and sorceries
Anguished Unmaking · Crypt Incursion · Cultivate · Dusk // Dawn · Farseek · Fell the Mighty · Fumigate · Go for the Throat · Harmonize · Mortify · Night's Whisper · Path to Exile · Revive the Shire · Swords to Plowshares · Toxic Deluge
Artifacts and enchantments
Arcane Signet · Assemble the Entmoot · Call for Unity · Chromatic Lantern · Commander's Sphere · Dawn of Hope · Field-Tested Frying Pan · Hithlain Rope · Of Herbs and Stewed Rabbit · Pristine Talisman · Sanguine Bond · Sol Ring · Trading Post · Well of Lost Dreams
Lands
Access Tunnel · Ash Barrens · Brushland · Canopy Vista · Command Tower · Evolving Wilds · Exotic Orchard · 8 Forest · Fortified Village · Ghost Quarter · Graypelt Refuge · Isolated Chapel · Murmuring Bosk · Necroblossom Snarl · Path of Ancestry · 4 Plains · Rogue's Passage · Sandsteppe Citadel · Scattered Groves · Scoured Barrens · Shineshadow Snarl · Shire Terrace · Sunpetal Grove · 4 Swamp · Woodland Cemetery
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