Precons › Tales of Middle-earth Commander
Riders of Rohan
Commander precon · Tales of Middle-earth Commander · 2023 · led by Éowyn, Shieldmaiden
Main theme: Human tribal · Synergy 4.0/5 (tight) · Bracket 4–5 · Éowyn, Shieldmaiden works with 19 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.It starts at bracket 4–5, so the first swap brings it down.
17 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 4.0 → 4.1 of 5, still tight. It is a little more consistent: Build 4.1 → 4.5 of 5, still on target; no longer short on ramp, 5 short on card advantage, was 6, still 1 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
First, to reach bracket 1–2
- Take out Village Bell-Ringer: With Gilraen, Dúnedain Protector, Village Bell-Ringer makes an infinite combo, which bracket 1–2 doesn't allow. Put in Minas Tirith Garrison: While you control Minas Tirith Garrison, Éomer, King of Rohan counts it and does more
Lands
- Take out Port Town: Port Town enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Tranquil Cove: Tranquil Cove enters tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Furycalm Snarl: Furycalm Snarl enters tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
- Take out Wind-Scarred Crag: Wind-Scarred Crag enters tapped. Put in Rugged Prairie: Rugged Prairie never enters tapped and makes white or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Sea of Clouds: Sea of Clouds never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Sacred Foundry: Sacred Foundry never enters tapped and makes white or red.
Ramp
- Take out Fealty to the Realm: Fealty to the Realm is next on the report's cut list. Works with nothing else in this deck. Put in Azorius Signet: Ramp: you were 4 short; Azorius Signet counts as ramp.
- Take out Taunt from the Rampart: Taunt from the Rampart is next on the report's cut list. Works with nothing else in this deck. Put in Boros Signet: Ramp: you were 4 short; Boros Signet counts as ramp.
- Take out Lost to Legend: Lost to Legend is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 4 short; Fellwar Stone counts as ramp.
- Take out Weathered Wayfarer: Weathered Wayfarer is next on the report's cut list. Works with 15 other cards: with 9 again and again, with 6 just once or in the background. Put in Izzet Signet: Ramp: you were 4 short; Izzet Signet counts as ramp.
Cards that work together
- Take out Call for Aid: Call for Aid works with no other card in this deck; Horn of Gondor works with 29 cards, all of them on it, and with your commander. Put in Horn of Gondor: While you control Éomer, King of Rohan, Horn of Gondor counts it and makes more tokens
- Take out Heirloom Blade: Heirloom Blade works with 4 cards in this deck, none of them on its theme; Thalia's Lieutenant works with 21 cards, 16 of them on it, and with your commander. Put in Thalia's Lieutenant: While you control Thalia's Lieutenant, Éomer, King of Rohan counts it and does more
- Take out Increasing Devotion: Increasing Devotion works with 4 cards in this deck, all of them on its theme. Put in Lunarch Veteran // Luminous Phantom: While you control Lunarch Veteran, Éomer, King of Rohan counts it and does more
- Take out Forth Eorlingas!: Forth Eorlingas! works with 4 cards in this deck, all of them on its theme; Captain of the Mists works with 17 cards, 11 of them on it, and with your commander. Put in Captain of the Mists: While you control Captain of the Mists, Éomer, King of Rohan counts it and does more
- Take out Court of Ire: Court of Ire works with no other card in this deck; Sanctifier of Souls works with 21 cards, 16 of them on it, and with your commander. Put in Sanctifier of Souls: While you control Sanctifier of Souls, Éomer, King of Rohan counts it and does more
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less. It starts at bracket 4–5, so the first swap brings it down.
20 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 4.0 → 4.1 of 5, still tight. It is a little more consistent: Build 4.1 → 4.5 of 5, still on target; no longer short on ramp, 5 short on card advantage, was 6, still 1 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
First, to reach bracket 3
- Take out Village Bell-Ringer: With Gilraen, Dúnedain Protector, Village Bell-Ringer makes an infinite combo, which bracket 3 doesn't allow. Put in Minas Tirith Garrison: While you control Minas Tirith Garrison, Éomer, King of Rohan counts it and does more
Lands
- Take out Port Town: Port Town enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Tranquil Cove: Tranquil Cove enters tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Furycalm Snarl: Furycalm Snarl enters tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
- Take out Wind-Scarred Crag: Wind-Scarred Crag enters tapped. Put in Rugged Prairie: Rugged Prairie never enters tapped and makes white or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Sea of Clouds: Sea of Clouds never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Sacred Foundry: Sacred Foundry never enters tapped and makes white or red.
Ramp
- Take out Fealty to the Realm: Fealty to the Realm is next on the report's cut list. Works with nothing else in this deck. Put in Azorius Signet: Ramp: you were 4 short; Azorius Signet counts as ramp.
- Take out Taunt from the Rampart: Taunt from the Rampart is next on the report's cut list. Works with nothing else in this deck. Put in Boros Signet: Ramp: you were 4 short; Boros Signet counts as ramp.
- Take out Lost to Legend: Lost to Legend is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 4 short; Fellwar Stone counts as ramp.
- Take out Weathered Wayfarer: Weathered Wayfarer is next on the report's cut list. Works with 15 other cards: with 9 again and again, with 6 just once or in the background. Put in Izzet Signet: Ramp: you were 4 short; Izzet Signet counts as ramp.
- Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Talisman of Conviction: Talisman of Conviction is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Talisman of Progress: Talisman of Progress is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Call for Aid: Call for Aid works with no other card in this deck; Horn of Gondor works with 29 cards, all of them on it, and with your commander. Put in Horn of Gondor: While you control Éomer, King of Rohan, Horn of Gondor counts it and makes more tokens
- Take out Heirloom Blade: Heirloom Blade works with 4 cards in this deck, none of them on its theme; Thalia's Lieutenant works with 21 cards, 16 of them on it, and with your commander. Put in Thalia's Lieutenant: While you control Thalia's Lieutenant, Éomer, King of Rohan counts it and does more
- Take out Increasing Devotion: Increasing Devotion works with 4 cards in this deck, all of them on its theme. Put in Lunarch Veteran // Luminous Phantom: While you control Lunarch Veteran, Éomer, King of Rohan counts it and does more
- Take out Forth Eorlingas!: Forth Eorlingas! works with 4 cards in this deck, all of them on its theme; Captain of the Mists works with 17 cards, 11 of them on it, and with your commander. Put in Captain of the Mists: While you control Captain of the Mists, Éomer, King of Rohan counts it and does more
- Take out Court of Ire: Court of Ire works with no other card in this deck; Sanctifier of Souls works with 21 cards, 16 of them on it, and with your commander. Put in Sanctifier of Souls: While you control Sanctifier of Souls, Éomer, King of Rohan counts it and does more
Upgrades at bracket 4–5
No limits on Game Changers or combos.
21 swaps, and after them the report reads the deck at bracket 4–5.
Its cards work together a little more: synergy 4.0 → 4.1 of 5, still tight. It is a little more consistent: Build 4.1 → 4.4 of 5, still on target; no longer short on ramp, still 6 short on card advantage, still 1 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Port Town: Port Town enters tapped. Put in Hallowed Fountain: Hallowed Fountain never enters tapped and makes white or blue.
- Take out Tranquil Cove: Tranquil Cove enters tapped. Put in Mystic Gate: Mystic Gate never enters tapped and makes white or blue.
- Take out Furycalm Snarl: Furycalm Snarl enters tapped. Put in Plateau: Plateau never enters tapped and makes white or red.
- Take out Wind-Scarred Crag: Wind-Scarred Crag enters tapped. Put in Rugged Prairie: Rugged Prairie never enters tapped and makes white or red.
- Take out Glacial Fortress: Glacial Fortress can enter tapped. Put in Sea of Clouds: Sea of Clouds never enters tapped and makes white or blue.
- Take out Sulfur Falls: Sulfur Falls can enter tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Clifftop Retreat: Clifftop Retreat can enter tapped. Put in Sacred Foundry: Sacred Foundry never enters tapped and makes white or red.
Ramp
- Take out Fealty to the Realm: Fealty to the Realm is next on the report's cut list. Works with nothing else in this deck. Put in Azorius Signet: Ramp: you were 4 short; Azorius Signet counts as ramp.
- Take out Taunt from the Rampart: Taunt from the Rampart is next on the report's cut list. Works with nothing else in this deck. Put in Boros Signet: Ramp: you were 4 short; Boros Signet counts as ramp.
- Take out Lost to Legend: Lost to Legend is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 4 short; Fellwar Stone counts as ramp.
- Take out Weathered Wayfarer: Weathered Wayfarer is next on the report's cut list. Works with 15 other cards: with 9 again and again, with 6 just once or in the background. Put in Izzet Signet: Ramp: you were 4 short; Izzet Signet counts as ramp.
- Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Talisman of Conviction: Talisman of Conviction is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Talisman of Progress: Talisman of Progress is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Thought Vessel: Thought Vessel is weaker ramp than Mox Diamond. Put in Mox Diamond: Mox Diamond is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Board wipes
- Take out Earthquake: Earthquake is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Call for Aid: Call for Aid works with no other card in this deck; Horn of Gondor works with 29 cards, all of them on it, and with your commander. Put in Horn of Gondor: While you control Éomer, King of Rohan, Horn of Gondor counts it and makes more tokens
- Take out Heirloom Blade: Heirloom Blade works with 4 cards in this deck, none of them on its theme; Thalia's Lieutenant works with 21 cards, 16 of them on it, and with your commander. Put in Thalia's Lieutenant: While you control Thalia's Lieutenant, Éomer, King of Rohan counts it and does more
- Take out Increasing Devotion: Increasing Devotion works with 4 cards in this deck, all of them on its theme. Put in Lunarch Veteran // Luminous Phantom: While you control Lunarch Veteran, Éomer, King of Rohan counts it and does more
- Take out Forth Eorlingas!: Forth Eorlingas! works with 4 cards in this deck, all of them on its theme; Captain of the Mists works with 17 cards, 11 of them on it, and with your commander. Put in Captain of the Mists: While you control Captain of the Mists, Éomer, King of Rohan counts it and does more
- Take out Court of Ire: Court of Ire works with no other card in this deck; Sanctifier of Souls works with 21 cards, 16 of them on it, and with your commander. Put in Sanctifier of Souls: While you control Sanctifier of Souls, Éomer, King of Rohan counts it and does more
Also short, against a typical Commander deck: card advantage 8 of 14, ramp 9 of 13, interaction 11 of 12.
The decklist
Creatures
Aragorn, King of Gondor · Archivist of Gondor · Bastion Protector · Beregond of the Guard · Boromir, Gondor's Hope · Champions of Minas Tirith · Combat Celebrant · Dearly Departed · Denethor, Stone Seer · Éomer, King of Rohan · Erkenbrand, Lord of Westfold · Faramir, Steward of Gondor · Fiend Hunter · Flamerush Rider · Frontier Warmonger · Frontline Medic · Gilraen, Dúnedain Protector · Gimli of the Glittering Caves · Grey Host Reinforcements · Harsh Mentor · Humble Defector · Lossarnach Captain · Palace Jailer · Prince Imrahil the Fair · Riders of Rohan · Selfless Squire · Théoden, King of Rohan · Verge Rangers · Village Bell-Ringer · Weathered Wayfarer · Zealous Conscripts
Instants and sorceries
Call for Aid · Earthquake · Forth Eorlingas! · Increasing Devotion · Lost to Legend · Path to Exile · Sunset Revelry · Supreme Verdict · Swords to Plowshares · Taunt from the Rampart · Unbreakable Formation · Visions of Glory
Artifacts and enchantments
Arcane Signet · Banishing Light · Commander's Sphere · Court of Ire · Crown of Gondor · Door of Destinies · Fealty to the Realm · Heirloom Blade · Herald's Horn · Marshal's Anthem · Oath of Eorl · Shared Animosity · Sol Ring · Talisman of Conviction · Talisman of Progress · Thought Vessel · Vanquisher's Banner · Wayfarer's Bauble
Lands
Battlefield Forge · Clifftop Retreat · Command Tower · Evolving Wilds · Exotic Orchard · Field of Ruin · Furycalm Snarl · Glacial Fortress · 5 Island · 5 Mountain · Path of Ancestry · 9 Plains · Port Town · Prairie Stream · Rogue's Passage · Secluded Courtyard · Sulfur Falls · Terramorphic Expanse · Throne of the High City · Tranquil Cove · Wind-Scarred Crag · Windbrisk Heights
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