Precons › The Brothers' War Commander
Mishra's Burnished Banner
Commander precon · The Brothers' War Commander · 2022 · led by Mishra, Eminent One
Main theme: artifacts put into a graveyard · Synergy 4.3/5 (tight) · Bracket 1–2 · Mishra, Eminent One works with 6 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
15 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together as before: synergy stays at 4.3 of 5, tight. It is a little more consistent: Build 4.8 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Rakdos Carnarium: Rakdos Carnarium enters tapped. Put in Badlands: Badlands never enters tapped and makes black or red.
- Take out Temple of Malice: Temple of Malice enters tapped. Put in Blood Crypt: Blood Crypt never enters tapped and makes black or red.
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Great Furnace: Great Furnace makes only red. Put in Graven Cairns: Graven Cairns never enters tapped and makes black or red.
- Take out Vault of Whispers: Vault of Whispers makes only black. Put in Luxury Suite: Luxury Suite never enters tapped and makes black or red.
- Take out Seat of the Synod: Seat of the Synod makes only blue. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
Card advantage
- Take out Thoughtcast: Thoughtcast costs 5 where Concentrate costs 4, does less (2 where Concentrate does 3) and gets fewer cards for the mana. Put in Concentrate: Concentrate is the same card draw for 1 less mana, and does more of it (3 where it was 2) and with more cards for the mana.
Interaction
- Take out Blast-Furnace Hellkite: Blast-Furnace Hellkite is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Daretti, Ingenious Iconoclast: Interaction: you were 2 short; Daretti, Ingenious Iconoclast counts as interaction.
- Take out Geth, Lord of the Vault: Geth, Lord of the Vault is next on the report's cut list. Works with 6 other cards: with 4 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 2 short; Syr Ginger, the Meal Ender counts as interaction.
Cards that work together
- Take out Wondrous Crucible: Wondrous Crucible works with 9 cards in this deck, 2 of them on its theme. Put in Golbez, Crystal Collector: Golbez, Crystal Collector puts cards into the graveyard that Trading Post can bring back
- Take out Scavenged Brawler: Scavenged Brawler works with 10 cards in this deck, 2 of them on its theme; Hedron Detonator works with 34 cards, 28 of them on it, and with your commander. Put in Hedron Detonator: Hedron Detonator puts cards into the graveyard that Trading Post can bring back
- Take out Master Transmuter: Master Transmuter works with 16 cards in this deck, 9 of them on its theme; Mechan Assembler works with 25 cards, 15 of them on it, and with your commander. Put in Mechan Assembler: Mechan Assembler makes fodder for Trading Post
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
17 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 4.3 → 4.4 of 5, still tight. It is a little more consistent: Build 4.8 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Rakdos Carnarium: Rakdos Carnarium enters tapped. Put in Badlands: Badlands never enters tapped and makes black or red.
- Take out Temple of Malice: Temple of Malice enters tapped. Put in Blood Crypt: Blood Crypt never enters tapped and makes black or red.
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Great Furnace: Great Furnace makes only red. Put in Graven Cairns: Graven Cairns never enters tapped and makes black or red.
- Take out Vault of Whispers: Vault of Whispers makes only black. Put in Luxury Suite: Luxury Suite never enters tapped and makes black or red.
- Take out Seat of the Synod: Seat of the Synod makes only blue. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
Card advantage
- Take out Thoughtcast: Thoughtcast is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Expressive Iteration: Expressive Iteration is weaker card selection than Narset, Parter of Veils. Put in Narset, Parter of Veils: Narset, Parter of Veils is card selection too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Fact or Fiction: Fact or Fiction is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Blast-Furnace Hellkite: Blast-Furnace Hellkite is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Daretti, Ingenious Iconoclast: Interaction: you were 2 short; Daretti, Ingenious Iconoclast counts as interaction.
- Take out Geth, Lord of the Vault: Geth, Lord of the Vault is next on the report's cut list. Works with 6 other cards: with 4 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 2 short; Syr Ginger, the Meal Ender counts as interaction.
Cards that work together
- Take out Wondrous Crucible: Wondrous Crucible works with 9 cards in this deck, 2 of them on its theme. Put in Golbez, Crystal Collector: Golbez, Crystal Collector puts cards into the graveyard that Trading Post can bring back
- Take out Scavenged Brawler: Scavenged Brawler works with 10 cards in this deck, 2 of them on its theme; Hedron Detonator works with 34 cards, 28 of them on it, and with your commander. Put in Hedron Detonator: Hedron Detonator puts cards into the graveyard that Trading Post can bring back
- Take out Master Transmuter: Master Transmuter works with 16 cards in this deck, 9 of them on its theme; Mechan Assembler works with 25 cards, 15 of them on it, and with your commander. Put in Mechan Assembler: Mechan Assembler makes fodder for Trading Post
Upgrades at bracket 4–5
No limits on Game Changers or combos.
18 swaps, and after them the report reads the deck at bracket 4–5.
Its cards work together a little more: synergy 4.3 → 4.4 of 5, still tight. It is a little more consistent: Build 4.8 → 5.0 of 5, still on target; no longer short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Rakdos Carnarium: Rakdos Carnarium enters tapped. Put in Badlands: Badlands never enters tapped and makes black or red.
- Take out Temple of Malice: Temple of Malice enters tapped. Put in Blood Crypt: Blood Crypt never enters tapped and makes black or red.
- Take out Izzet Boilerworks: Izzet Boilerworks enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Great Furnace: Great Furnace makes only red. Put in Graven Cairns: Graven Cairns never enters tapped and makes black or red.
- Take out Vault of Whispers: Vault of Whispers makes only black. Put in Luxury Suite: Luxury Suite never enters tapped and makes black or red.
- Take out Seat of the Synod: Seat of the Synod makes only blue. Put in Steam Vents: Steam Vents never enters tapped and makes blue or red.
Card advantage
- Take out Thoughtcast: Thoughtcast is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Expressive Iteration: Expressive Iteration is weaker card selection than Narset, Parter of Veils. Put in Narset, Parter of Veils: Narset, Parter of Veils is card selection too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Fact or Fiction: Fact or Fiction is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Blast-Furnace Hellkite: Blast-Furnace Hellkite is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Daretti, Ingenious Iconoclast: Interaction: you were 2 short; Daretti, Ingenious Iconoclast counts as interaction.
- Take out Geth, Lord of the Vault: Geth, Lord of the Vault is next on the report's cut list. Works with 6 other cards: with 4 again and again, with 2 just once or in the background. Put in Syr Ginger, the Meal Ender: Interaction: you were 2 short; Syr Ginger, the Meal Ender counts as interaction.
Board wipes
- Take out Blasphemous Act: Blasphemous Act is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Wondrous Crucible: Wondrous Crucible works with 9 cards in this deck, 2 of them on its theme. Put in Golbez, Crystal Collector: Golbez, Crystal Collector puts cards into the graveyard that Trading Post can bring back
- Take out Scavenged Brawler: Scavenged Brawler works with 10 cards in this deck, 2 of them on its theme; Hedron Detonator works with 34 cards, 28 of them on it, and with your commander. Put in Hedron Detonator: Hedron Detonator puts cards into the graveyard that Trading Post can bring back
- Take out Master Transmuter: Master Transmuter works with 16 cards in this deck, 9 of them on its theme; Mechan Assembler works with 25 cards, 15 of them on it, and with your commander. Put in Mechan Assembler: Mechan Assembler makes fodder for Trading Post
Opens a route: Tasha, the Witch Queen. 1 of its cards reach Idol of Oblivion through it.
Also short, against a typical Commander deck: interaction 10 of 12.
The decklist
Creatures
Ashnod the Uncaring · Audacious Reshapers · Blast-Furnace Hellkite · Brudiclad, Telchor Engineer · Emry, Lurker of the Loch · Fain, the Broker · Farid, Enterprising Salvager · Geth, Lord of the Vault · Glint Raker · Hellkite Igniter · Herald of Anguish · Jhoira, Weatherlight Captain · Master Transmuter · Metalwork Colossus · Muzzio, Visionary Architect · Padeem, Consul of Innovation · Scavenged Brawler · Silas Renn, Seeker Adept · Slobad, Goblin Tinkerer · Traxos, Scourge of Kroog · Workshop Elders
Instants and sorceries
Abrade · Bedevil · Blasphemous Act · Chaos Warp · Expressive Iteration · Fact or Fiction · Faithless Looting · Feed the Swarm · Terisiare's Devastation · Thirst for Knowledge · Thoughtcast
Artifacts and enchantments
Arcane Signet · Commander's Sphere · Cursed Mirror · Dimir Signet · Dreamstone Hedron · Executioner's Capsule · Fellwar Stone · Hedron Archive · Ichor Wellspring · Idol of Oblivion · Lithoform Engine · Machine God's Effigy · Mind Stone · Mirrorworks · Mnemonic Sphere · Mycosynth Wellspring · Nihil Spellbomb · Oblivion Stone · Oni-Cult Anvil · Prophetic Prism · Rakdos Signet · Servo Schematic · Smelting Vat · Sol Ring · Spine of Ish Sah · Strionic Resonator · Thran Dynamo · Trading Post · Wayfarer's Bauble · Wondrous Crucible
Lands
Ash Barrens · Buried Ruin · Command Tower · Crumbling Necropolis · Darkwater Catacombs · Dimir Aqueduct · Drossforge Bridge · Exotic Orchard · Great Furnace · 5 Island · Izzet Boilerworks · Mistvault Bridge · 4 Mountain · Myriad Landscape · Path of Ancestry · Rakdos Carnarium · Reliquary Tower · Seat of the Synod · Shadowblood Ridge · Silverbluff Bridge · Smoldering Marsh · 4 Swamp · Temple of Deceit · Temple of Epiphany · Temple of Malice · Terramorphic Expanse · Vault of Whispers
Other The Brothers' War Commander precons