edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{G}
When this enchantment enters, draw a card.
triggered — draws you 1 card
You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.
Causes: draw a card.
Cares about: nothing.
an enchantment is cast — 3,673 cards in the game can cause this (Advancing the Spirit is one).
When Advancing the Spirit is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Advancing the Spirit is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Advancing the Spirit is one).
When Advancing the Spirit enters:
60 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Advancing the Spirit is one).
When Advancing the Spirit makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.