Amber Prison

Amber Prison

Artifact

Mana cost: {4}

How we read this card

You may choose not to untap this artifact during your untap step.

static — untaps a permanent

Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as this artifact remains tapped.

activated {4}, {T} —

activated {4}, {T} — keeps permanents from untapping

Causes: untap an artifact, tap an artifact, tap a creature, tap a land.

Cares about: nothing.

Works well with

a land becomes tapped — 50 cards in the game can cause this (Amber Prison is one).

When a land becomes tapped thanks to Amber Prison:

  1. Steam Vines — deals 1 damage
  2. Pooling Venom — makes a player lose 2 life
  3. Chronic Flooding — mills a card
  4. Roots of Life — gains you 1 life
  5. Psychic Venom — deals 2 damage
  6. Orcish Mine — triggers
  7. Spreading Algae — kills it
  8. Blight — kills it
  9. Uncontrolled Infestation — kills it
  10. Kudzu — kills a land

6 other cards care about it too. These are the ones with the most connections.

an artifact becomes tapped — 88 cards in the game can cause this (Amber Prison is one).

When Amber Prison becomes tapped:

  1. Powerleech — gains you 1 life
  2. Artifact Possession — deals 2 damage
  3. Haunting Wind — deals 1 damage
  4. Relic Putrescence — puts a counter on a permanent
  5. Relic Bind — triggers

a creature becomes tapped — 565 cards in the game can cause this (Amber Prison is one).

When a creature becomes tapped thanks to Amber Prison:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Gideon's Avenger — puts a +1/+1 counter on itself
  6. Icewrought Sentry — gets +2/+1
  7. Hawkeye's Bow — deals 1 damage
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

11 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 699 cards in the game can cause this (Amber Prison is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Amber Prison, it mills a card

1 other card cares about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Amber Prison is one).

When Amber Prison is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Amber Prison is one).

When Amber Prison enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact enters the battlefield — 4,643 cards in the game can cause this (Amber Prison is one).

When Amber Prison enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

55 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Amber Prison is one).

When Amber Prison enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

40 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Amber Prison is one).

When Amber Prison is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.