Orcish Mine

Orcish Mine

Enchantment — Aura

Mana cost: {1}{R}{R}

How we read this card

Enchant land
This Aura enters with three ore counters on it.

static — arrives with counters

At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from this Aura.

triggered —

triggered —

When the last ore counter is removed from this Aura, destroy enchanted land and this Aura deals 2 damage to that land's controller.

triggered —

triggered — deals 2 damage

Causes: put a counter on anything, remove a counter from anything, a land is put into a graveyard from the battlefield, anything deals noncombat damage.

Cares about: an upkeep, a land becomes tapped.

Works well with

tap a land — 50 cards in the game can cause this.

  1. Tectonic Instability — When a land becomes tapped thanks to Tectonic Instability, Orcish Mine triggers
  2. Ring of Gix — When a land becomes tapped thanks to Ring of Gix, Orcish Mine triggers
  3. Bend or Break — When a land becomes tapped thanks to Bend or Break, Orcish Mine triggers
  4. Stensia Innkeeper — When a land becomes tapped thanks to Stensia Innkeeper, Orcish Mine triggers
  5. Wintermoon Mesa — When Wintermoon Mesa becomes tapped, Orcish Mine triggers
  6. Amber Prison — When a land becomes tapped thanks to Amber Prison, Orcish Mine triggers
  7. Icy Manipulator — When a land becomes tapped thanks to Icy Manipulator, Orcish Mine triggers
  8. Sands of Time — When a land becomes tapped thanks to Sands of Time, Orcish Mine triggers
  9. Chimeric Idol — When a land becomes tapped thanks to Chimeric Idol, Orcish Mine triggers
  10. Floodwater Dam — When a land becomes tapped thanks to Floodwater Dam, Orcish Mine triggers

40 other cards cause it too. These are the ones with the most connections.

a land in a graveyard — 634 cards in the game can cause this (Orcish Mine is one).

Orcish Mine puts cards into the graveyard that:

  1. Slogurk, the Overslime — can bring back
  2. Zask, Skittering Swarmlord — can bring back
  3. Glacierwood Siege — can bring back
  4. Turntimber Sower — can bring back
  5. Serra Paragon — can bring back
  6. Muldrotha, the Gravetide — can bring back
  7. Deadbridge Chant — can bring back
  8. Invasion of Tolvada // The Broken Sky — can bring back
  9. Pull Through the Weft — can bring back
  10. Conduit of Worlds — can bring back

121 other cards care about it too. These are the ones with the most connections.

a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Orcish Mine is one).

When a land is put into a graveyard from the battlefield thanks to Orcish Mine:

  1. Vastwood Zendikon — brings a card back
  2. Nissa's Zendikon — brings a card back
  3. Corrupted Zendikon — brings a card back
  4. Guardian Zendikon — brings a card back
  5. Crusher Zendikon — brings a card back
  6. Wind Zendikon — brings a card back
  7. Akki Raider — gets +1/+0
  8. Dingus Egg — deals 2 damage
  9. Genju of the Realm — returns itself from the graveyard

1 other card cares about it too. These are the ones with the most connections.

a land goes to a graveyard — 683 cards in the game can cause this (Orcish Mine is one).

When a land hits the graveyard thanks to Orcish Mine:

  1. The Gitrog Monster — draws you 1 card
  2. Skola Grovedancer — gains you 1 life
  3. Sand Scout — makes a token
  4. Crawling Sensation — makes a token
  5. Countryside Crusher — puts a +1/+1 counter on itself

6 other cards care about it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Orcish Mine is one).

When Orcish Mine enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

3 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Orcish Mine is one).

When Orcish Mine deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Orcish Mine is one).

When Orcish Mine makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Orcish Mine is one).

When Orcish Mine is cast:

  1. Soul-Scar Mage — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Hallowed Haunting — makes a token
  4. Daxos the Returned — puts a counter on a permanent
  5. Tatsunari, Toad Rider — makes a token
  6. Sythis, Harvest's Hand — gains you 1 life
  7. Sigil of the Empty Throne — makes a token
  8. Dawnhart Geist — gains you 2 life
  9. Herald of the Pantheon — gains you 1 life
  10. Artist's Talent — draws and discards

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Orcish Mine is one).

  1. Historian's Boon — When Orcish Mine enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Orcish Mine is one).

When Orcish Mine enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Killian, Decisive Mentor — taps a creature

76 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Orcish Mine is one).

  1. Locked in the Cemetery — Orcish Mine fills your graveyard toward the 5 or more cards Locked in the Cemetery needs

443 other cards care about it too. These are the ones with the most connections.