edhseer Commander synergy, explained
Creature — Human Soldier
Mana cost: {2}{W}{B}{G}
When this creature enters, distribute two +1/+1 counters among one or two target creatures you control.
triggered — puts 2 counters on it
Causes: put a counter on a creature.
Cares about: nothing.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Armament Corps is one).
a creature gets a counter — 2,691 cards in the game can cause this (Armament Corps is one).
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Armament Corps is one).
7 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Armament Corps is one).
When Armament Corps enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Armament Corps is one).
When Armament Corps attacks:
114 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Armament Corps is one).
When Armament Corps attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Armament Corps is one).
When Armament Corps blocks:
22 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Armament Corps is one).
When Armament Corps attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Armament Corps is one).
When Armament Corps enters:
305 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Armament Corps is one).
43 other cards care about it too. These are the ones with the most connections.