Assemble the Entmoot

Assemble the Entmoot

Enchantment

Mana cost: {3}{G}

How we read this card

Creatures you control have reach.

static — grants a keyword

Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.

activated Sacrifice this enchantment —

activated Sacrifice this enchantment — makes 3 tokens

activated Sacrifice this enchantment — puts a counter on it

Causes: sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, create a Treefolk creature token, put a Treefolk creature token onto the battlefield, put a counter on anything.

Cares about: a creature it grants abilities to.

Works well with

a Treefolk creature enters the battlefield — 172 cards in the game can cause this (Assemble the Entmoot is one).

  1. Orchard Warden — When a Treefolk enters thanks to Assemble the Entmoot, Orchard Warden gains you that creature's toughness life

a Treefolk enters the battlefield — 174 cards in the game can cause this (Assemble the Entmoot is one).

  1. Quickbeam, Upstart Ent — When a Treefolk enters thanks to Assemble the Entmoot, Quickbeam, Upstart Ent gives +2/+2

an enchantment is sacrificed — 588 cards in the game can cause this (Assemble the Entmoot is one).

  1. Narci, Fable Singer — When you sacrifice Assemble the Entmoot, Narci, Fable Singer draws you 1 card

1 other card cares about it too. These are the ones with the most connections.

an enchantment in a graveyard — 983 cards in the game can cause this (Assemble the Entmoot is one).

When Assemble the Entmoot is in the graveyard:

  1. The Emperor of Palamecia // The Lord Master of Hell — gets bigger
  2. Lotus-Eye Mystics — can bring it back
  3. Builder's Talent — can bring it back
  4. Tasigur, the Golden Fang — can bring it back
  5. Serpent of the Pass — gets bigger
  6. Emeria Shepherd — can bring it back
  7. Moment of Reckoning — can bring it back
  8. Serra Paragon — can bring it back
  9. Muldrotha, the Gravetide — can bring it back
  10. Deadbridge Chant — can bring it back

104 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Assemble the Entmoot is one).

When Assemble the Entmoot is put into a graveyard from the battlefield:

  1. Neva, Stalked by Nightmares — puts a +1/+1 counter on itself
  2. Knight of Doves — makes a token
  3. Warehouse Tabby — makes a token
  4. Starfield Mystic — puts a +1/+1 counter on itself
  5. Femeref Enchantress — draws you 1 card
  6. Savior of the Sleeping — puts a +1/+1 counter on itself
  7. Ashiok's Reaper — draws you 1 card
  8. Wicked Visitor — makes each opponent lose 1 life
  9. Martyr's Bond — makes an opponent sacrifice a permanent

2 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Birthing Ritual — Assemble the Entmoot makes fodder for Birthing Ritual

2,719 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Assemble the Entmoot is one).

When a Treefolk enters thanks to Assemble the Entmoot:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Assemble the Entmoot is one).

  1. Staff of the Storyteller — When Assemble the Entmoot makes a Treefolk token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Assemble the Entmoot is one).

  1. Gorbag of Minas Morgul — When you sacrifice Assemble the Entmoot, Gorbag of Minas Morgul triggers

4 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Assemble the Entmoot is one).

When Assemble the Entmoot is cast:

  1. Death to Our Enemies — makes a token
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Argothian Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Assemble the Entmoot is one).

  1. Historian's Boon — When Assemble the Entmoot enters, Historian's Boon makes a token

a token enters the battlefield — 3,710 cards in the game can cause this (Assemble the Entmoot is one).

When a Treefolk enters thanks to Assemble the Entmoot:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Assemble the Entmoot is one).

When Assemble the Entmoot makes a Treefolk token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Assemble the Entmoot is one).

When Assemble the Entmoot enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Killian, Decisive Mentor — taps a creature

135 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Assemble the Entmoot is one).

  1. Sidequest: Card Collection // Magicked Card — Assemble the Entmoot fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

443 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Assemble the Entmoot is one).

  1. Airbender Ascension — When a Treefolk enters thanks to Assemble the Entmoot, Airbender Ascension puts a quest counter on itself

3,035 other cards care about it too. These are the ones with the most connections.