edhseer Commander synergy, explained
Creature — Merfolk Soldier
Mana cost: {2}{U}
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
triggered — puts a counter on it
Causes: put a counter on anything.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Atlantean Cavalry is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry enters:
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Atlantean Cavalry is one).
a creature gets a counter — 2,691 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry gets a counter:
33 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Atlantean Cavalry is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry attacks:
115 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry blocks:
19 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Atlantean Cavalry is one).
197 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Atlantean Cavalry is one).
When Atlantean Cavalry enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Atlantean Cavalry is one).
41 other cards care about it too. These are the ones with the most connections.