Belligerent of the Ball

Belligerent of the Ball

Creature — Ogre Warrior

Mana cost: {2}{R}

How we read this card

At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn.

triggered — gives +1/+0

triggered — grants a keyword

Causes: nothing.

Cares about: the beginning of combat.

Works well with

a Warrior attacks — 1,319 cards in the game can cause this (Belligerent of the Ball is one).

  1. Najeela, the Blade-Blossom — When Belligerent of the Ball attacks, Najeela, the Blade-Blossom makes a token

a Warrior deals combat damage — 1,319 cards in the game can cause this (Belligerent of the Ball is one).

  1. Raiders' Spoils — When Belligerent of the Ball deals combat damage, Raiders' Spoils makes you lose life

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Belligerent of the Ball is one).

  1. Obsidian Battle-Axe — When Belligerent of the Ball enters, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball enters:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

anything attacks — 17,934 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  5. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  6. Summon: Brynhildr — grants haste
  7. Skittering Horror — sacrifices itself
  8. Skittering Skirge — sacrifices itself
  9. Skittering Monstrosity — sacrifices itself
  10. Silverback Elder — triggers

81 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Belligerent of the Ball is one).

  1. Riku of Two Reflections — When Belligerent of the Ball enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Belligerent of the Ball is one).

When Belligerent of the Ball enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

310 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Belligerent of the Ball is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Belligerent of the Ball enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.