edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{W}
Enchant creature
Enchanted creature gets +1/+2.
static — gives +1/+2
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
triggered — brings a card back
Causes: an Aura leaves a graveyard.
Cares about: nothing.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Brilliant Halo is one).
When Brilliant Halo enters:
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Brilliant Halo is one).
When Brilliant Halo leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Brilliant Halo is one).
When Brilliant Halo is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Brilliant Halo is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Brilliant Halo is one).
When Brilliant Halo enters:
59 other cards care about it too. These are the ones with the most connections.