edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{W}
Create two 2/2 white Knight creature tokens with vigilance.
on-cast — makes 2 tokens
Causes: create a Knight creature token, put a Knight creature token onto the battlefield.
Cares about: nothing.
a Knight enters the battlefield — 592 cards in the game can cause this (Call the Cavalry is one).
When a Knight enters thanks to Call the Cavalry:
a creature token enters the battlefield — 2,799 cards in the game can cause this (Call the Cavalry is one).
When a Knight enters thanks to Call the Cavalry:
a creature token is created — 2,799 cards in the game can cause this (Call the Cavalry is one).
3 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Call the Cavalry is one).
When a Knight enters thanks to Call the Cavalry:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Call the Cavalry is one).
When Call the Cavalry makes a Knight token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Call the Cavalry is one).
When Call the Cavalry is cast:
424 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Call the Cavalry is one).
When a Knight enters thanks to Call the Cavalry:
327 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Call the Cavalry is one).
35 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Call the Cavalry is one).
When Call the Cavalry is cast:
5 other cards care about it too. These are the ones with the most connections.