Call to the Netherworld

Call to the Netherworld

Sorcery

Mana cost: {B}

How we read this card

Return target black creature card from your graveyard to your hand.

on-cast — brings a card back

Madness {0}

Causes: a creature leaves a graveyard.

Cares about: a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Call to the Netherworld is one).

When a creature leaves a graveyard thanks to Call to the Netherworld:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Call to the Netherworld is one).

When a creature leaves a graveyard thanks to Call to the Netherworld:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Call to the Netherworld is one).

  1. Ayara, First of Locthwain — Ayara, First of Locthwain puts cards into the graveyard that Call to the Netherworld can bring back
  2. Cracked Skull — Cracked Skull puts cards into the graveyard that Call to the Netherworld can bring back
  3. Vindictive Flamestoker — Vindictive Flamestoker puts cards into the graveyard that Call to the Netherworld can bring back
  4. Tergrid, God of Fright // Tergrid's Lantern — Tergrid, God of Fright // Tergrid's Lantern puts cards into the graveyard that Call to the Netherworld can bring back
  5. Summon: G.F. Cerberus — Summon: G.F. Cerberus puts cards into the graveyard that Call to the Netherworld can bring back
  6. Zahur, Glory's Past — Zahur, Glory's Past puts cards into the graveyard that Call to the Netherworld can bring back
  7. Trading Post — Trading Post puts cards into the graveyard that Call to the Netherworld can bring back
  8. Sivriss, Nightmare Speaker — Sivriss, Nightmare Speaker puts cards into the graveyard that Call to the Netherworld can bring back
  9. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — When Emet-Selch, Unsundered // Hades, Sorcerer of Eld is in the graveyard, Call to the Netherworld can bring it back
  10. Fandaniel, Telophoroi Ascian — Fandaniel, Telophoroi Ascian puts cards into the graveyard that Call to the Netherworld can bring back

2,759 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Call to the Netherworld is one).

When Call to the Netherworld is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Call to the Netherworld is one).

When Call to the Netherworld is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.