Caribou Range

Caribou Range

Enchantment — Aura

Mana cost: {2}{W}{W}

How we read this card

Enchant land you control
Enchanted land has that ability

static — grants a keyword

Create a 0/1 white Caribou creature token.

activated {W}{W}, {T} — makes a token

You gain 1 life.

activated Sacrifice a Caribou token —

activated Sacrifice a Caribou token — gains you 1 life

Causes: create a Caribou creature token, put a Caribou creature token onto the battlefield, sacrifice a Caribou token, a Caribou token is put into a graveyard from the battlefield, gain life.

Cares about: a Caribou to sacrifice.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Caribou Range is one).

  1. Nadier, Agent of the Duskenel — When you sacrifice a Caribou token to Caribou Range, Nadier, Agent of the Duskenel puts a +1/+1 counter on itself

1 other card cares about it too. These are the ones with the most connections.

a token is sacrificed — 90 cards in the game can cause this (Caribou Range is one).

When you sacrifice a Caribou token to Caribou Range:

  1. Mirkwood Bats — makes each opponent lose 1 life
  2. Eloise, Nephalia Sleuth — surveils
  3. The Sackville-Bagginses — makes each opponent lose 1 life
  4. Burdened Aerialist — grants flying
  5. Shire Shirriff — exiles a creature an opponent controls

a token is put into a graveyard from the battlefield — 122 cards in the game can cause this (Caribou Range is one).

  1. Tatsumasa, the Dragon's Fang — When you sacrifice a Caribou token to Caribou Range, Tatsumasa, the Dragon's Fang exiles itself

a token leaves the battlefield — 182 cards in the game can cause this (Caribou Range is one).

When you sacrifice a Caribou token to Caribou Range:

  1. Boomer Scrapper — puts a +1/+1 counter on itself
  2. Nadier's Nightblade — makes each opponent lose 1 life

4 other cards care about it too. These are the ones with the most connections.

an Aura enters the battlefield — 1,257 cards in the game can cause this (Caribou Range is one).

When Caribou Range enters:

  1. Tanglespan Lookout — draws you 1 card
  2. Chishiro, the Shattered Blade — makes a token

3 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Caribou Range is one).

When Caribou Range gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Caribou Range is one).

When a Caribou enters thanks to Caribou Range:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Caribou Range is one).

  1. Staff of the Storyteller — When Caribou Range makes a Caribou token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Caribou Range is one).

  1. Gorbag of Minas Morgul — When you sacrifice a Caribou token to Caribou Range, Gorbag of Minas Morgul triggers

3 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Caribou Range is one).

When Caribou Range is cast:

  1. Death to Our Enemies — makes a token
  2. Hallowed Haunting — makes a token
  3. Daxos the Returned — puts a counter on a permanent
  4. Tatsunari, Toad Rider — makes a token
  5. Sythis, Harvest's Hand — gains you 1 life
  6. Sigil of the Empty Throne — makes a token
  7. Dawnhart Geist — gains you 2 life
  8. Herald of the Pantheon — gains you 1 life
  9. Kami of Transience — puts a +1/+1 counter on itself
  10. Argothian Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Caribou Range is one).

  1. Historian's Boon — When Caribou Range enters, Historian's Boon makes a token

a token enters the battlefield — 3,710 cards in the game can cause this (Caribou Range is one).

When a Caribou enters thanks to Caribou Range:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Caribou Range is one).

When Caribou Range makes a Caribou token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent

18 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Caribou Range is one).

When Caribou Range enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Killian, Decisive Mentor — taps a creature

71 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Caribou Range is one).

When a Caribou enters thanks to Caribou Range:

  1. Nurturing Presence — gets +1/+1
  2. Airbender Ascension — puts a quest counter on itself
  3. Ephara's Enlightenment — triggers

356 other cards care about it too. These are the ones with the most connections.