edhseer Commander synergy, explained
Enchantment — Case
Mana cost: {3}{G}
You may play an additional land on each of your turns.
static —
You control seven or more lands.
You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
static — play from top
static — play from top
Causes: play a land, cast a creature, cast an enchantment.
Cares about: nothing.
a land is played — 97 cards in the game can cause this (Case of the Locked Hothouse is one).
When a land plays a land thanks to Case of the Locked Hothouse:
7 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Case of the Locked Hothouse is one).
When an enchantment is cast thanks to Case of the Locked Hothouse:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Case of the Locked Hothouse is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Case of the Locked Hothouse is one).
When Case of the Locked Hothouse enters:
60 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Case of the Locked Hothouse is one).
When a creature is cast thanks to Case of the Locked Hothouse:
81 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Case of the Locked Hothouse is one).
11 other cards care about it too. These are the ones with the most connections.